NMA15913
Server name on in-game server list
Offline 176.52.87.115:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 713/750
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02COMPlayers 57/250
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03COMPlayers 101/250
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04COMPlayers 409/450
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05COMPlayers 212/250
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06COMPlayers 176/250
Quick answers
From the figures on this page.
Tags
Where does Server name on in-game server list appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Server name on in-game server list. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Server name on in-game server list wipe?
Too few wipes on record for Server name on in-game server list to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 2 hours since this world was made.
Server Details
Is Server name on in-game server list up, and how does its uptime hold?
Tracking shows Server name on in-game server list offline as of now, last seen 20 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 7 October 2026.
Which Rust version is confirmed on Server name on in-game server list?
Rust network protocol 2634 and build 167058 on Windows is what Server name on in-game server list runs. The same protocol is required to join, and Steam updates it for you.
What location is Server name on in-game server list hosted in?
Nothing on region from Server name on in-game server list; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.52.87.115:28015.
Player Count
How many players are on Server name on in-game server list right now?
Offline: Server name on in-game server list, last seen 20 days 2 hours ago.
How does Server name on in-game server list compare in the rankings?
Top 72% of all ranked servers, and #15,913 on seven-day player hours: Server name on in-game server list.
Map and Rules
Which settings and rules are confirmed on Server name on in-game server list?
Nothing in Server name on in-game server list's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Server name on in-game server list?
Procedural map on Server name on in-game server list, made by the game.
Connect
What is the way to join Server name on in-game server list?
To connect: start Rust, press F1, enter client.connect 176.52.87.115:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.