MKI15126
MIKE
Offline 176.50.140.24:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 169/250
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02COMPlayers 121/200
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03COMPlayers 17/250
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04COMPlayers 15/250
-
05COMPlayers 18/100
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06COMPlayers 29/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry MIKE?
Community servers, no tags — the Rust Tracker lists that include MIKE. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that MIKE is listed under?
The game's server browser reads these tags from MIKE: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does MIKE wipe?
MIKE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 48 days 14 hours.
Server Details
Is MIKE up, and how does its uptime hold?
Offline now, MIKE was last seen 45 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is MIKE on?
Rust network protocol 2633 and build 163794 is the build on MIKE; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is MIKE in?
No region is published by MIKE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.50.140.24:28015.
Population
Is MIKE busy?
Last seen 45 days 1 hours ago; MIKE is offline at present.
How does MIKE compare in the rankings?
Seven-day player hours put MIKE at #15,126, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on MIKE?
The name of MIKE carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is loaded on MIKE?
Procedural map on MIKE, made by the game.
Connect
What is the way to join MIKE?
Open the console in Rust with F1 after starting the game, then type client.connect 176.50.140.24:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.