Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,646online PAX40,469playing OCC2,963with players WIPED 3H87
COMCommunity traffic
Callsign

RLA15108

Rust 400 | Rail-Ready Standard Map

Offline 176.43.253.48:28015 checked 11d ago

Clearance · join
Players now 0/ 400 0% full
7-day average0peak –
Rank#15,108top 70%
Last wipe68d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:52 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 527 on average Rusty Moose |EU Mondays|
    Players 260/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 331 on average Rustoria.co - EU Main
    Players 15/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 329 on average Rusty Moose |EU Main|
    Players 32/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 116/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 44/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 49/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust 400 | Rail-Ready Standard Map?

Community servers, no tags — the Rust Tracker lists that include Rust 400 | Rail-Ready Standard Map. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust 400 | Rail-Ready Standard Map?

Listed for the server browser to read, Rust 400 | Rail-Ready Standard Map publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Rust 400 | Rail-Ready Standard Map on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Rust 400 | Rail-Ready Standard Map wipe?

Too few wipes on record for Rust 400 | Rail-Ready Standard Map to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 68 days 10 hours.

Server Details

How reliable is Rust 400 | Rail-Ready Standard Map, and is it online now?

Offline now, Rust 400 | Rail-Ready Standard Map was last seen 11 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust 400 | Rail-Ready Standard Map?

Rust network protocol 2632 and build 161125 on Windows is what Rust 400 | Rail-Ready Standard Map runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Rust 400 | Rail-Ready Standard Map sit?

Region: none published by Rust 400 | Rail-Ready Standard Map. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 176.43.253.48:28015.

Population

What is the player count on Rust 400 | Rail-Ready Standard Map?

Last seen 11 days 16 hours ago; Rust 400 | Rail-Ready Standard Map is offline at present.

What rank does Rust 400 | Rail-Ready Standard Map carry among Rust servers?

On player hours over seven days, Rust 400 | Rail-Ready Standard Map ranks #15,108, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust 400 | Rail-Ready Standard Map?

The name of Rust 400 | Rail-Ready Standard Map carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust 400 | Rail-Ready Standard Map?

Procedural map on Rust 400 | Rail-Ready Standard Map, made by the game.

How to Join

How do you get onto Rust 400 | Rail-Ready Standard Map?

To connect: start Rust, press F1, enter client.connect 176.43.253.48:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players 400 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2632
Protocol Your game must be on protocol 2632 to connect.
cs161125
Build Build: 161125.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.