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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,620online PAX32,059playing OCC2,776with players WIPED 3H73
COMCommunity traffic
Callsign

LCL13280

LOCALTEST

Offline 176.42.29.244:28015 checked 39d ago

Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,280no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 151/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 137/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 283 on average Rustoria.co - EU Main
    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 57/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry LOCALTEST?

Community servers, no tags — the Rust Tracker lists that include LOCALTEST. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LOCALTEST?

These tags are published by LOCALTEST for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does LOCALTEST wipe?

Too few wipes on record for LOCALTEST to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 40 days 18 hours since this world was made.

Location and Status

Is LOCALTEST up, and how does its uptime hold?

Tracking shows LOCALTEST offline as of now, last seen 39 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 September 2026.

What Rust version is LOCALTEST on?

Rust network protocol 2633 and build 164530 on Windows is what LOCALTEST runs. Steam updates it for you; your game must share the protocol to join.

What location is LOCALTEST hosted in?

Region: none published by LOCALTEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.42.29.244:28015.

Player Count

Is LOCALTEST busy?

Offline now for LOCALTEST, last seen 39 days 23 hours ago.

How does LOCALTEST compare in the rankings?

On player hours over seven days, LOCALTEST ranks #13,280, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on LOCALTEST?

No gather rate appears in LOCALTEST's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is LOCALTEST on?

Procedural map on LOCALTEST, made by the game.

Connect

What is the way to join LOCALTEST?

To connect: start Rust, press F1, enter client.connect 176.42.29.244:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.