RST14017
RustScape test · Rust_isles_V0_0_90
Offline 176.250.41.111:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:14 UTC6d ago | 0 | – | running | 1 |
| Thu 22 Oct, 07:12 UTC6d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 12:36 UTC10d ago | 0 | – | 3.8 days | 0 |
| Tue 13 Oct, 11:31 UTC15d ago | 1 | – | 5 days | 0 |
| Mon 12 Oct, 17:46 UTC16d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 05:59 UTC16d ago | 1 | – | 0.5 days | 0 |
| Sun 11 Oct, 17:04 UTC17d ago | 1 | – | 0.5 days | 1 |
| Sat 10 Oct, 05:30 UTC18d ago | 1 | – | 1.5 days | 0 |
| Tue 29 Sep, 05:28 UTC29d ago | 1 | – | 11 days | 1 |
| Mon 28 Sep, 15:01 UTC30d ago | 1 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:26 UTC34d ago | 1 | – | 3.9 days | 0 |
| Thu 24 Sep, 05:40 UTC34d ago | 1 | – | 0.5 days | 0 |
| Mon 21 Sep, 20:56 UTC37d ago | 1 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 149/250
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02COMPlayers 119/200
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03COMPlayers 13/250
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04COMPlayers 22/250
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05COMPlayers 12/100
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06COMPlayers 23/200
Quick answers
From the figures on this page.
Tags
Where does RustScape test · Rust_isles_V0_0_90 appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include RustScape test · Rust_isles_V0_0_90. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags does RustScape test · Rust_isles_V0_0_90 carry, and what do they mean?
Listed for the server browser to read, RustScape test · Rust_isles_V0_0_90 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on RustScape test · Rust_isles_V0_0_90 when wipe day lands?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
When does RustScape test · Rust_isles_V0_0_90 wipe?
Wipe times at RustScape test · Rust_isles_V0_0_90 are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 6 days 14 hours.
Location and Status
Is RustScape test · Rust_isles_V0_0_90 up, and how does its uptime hold?
Offline now, RustScape test · Rust_isles_V0_0_90 was last seen 6 days 14 hours ago. 1% uptime over the last 7 full days, with 2 of 168 hours up. First contact for Rust Tracker: 14 September 2026.
Which Rust version is confirmed on RustScape test · Rust_isles_V0_0_90?
Confirmed for RustScape test · Rust_isles_V0_0_90: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.
Where does RustScape test · Rust_isles_V0_0_90 sit?
No region is published by RustScape test · Rust_isles_V0_0_90. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.250.41.111:28015.
Population
What is the player count on RustScape test · Rust_isles_V0_0_90?
Last seen 6 days 14 hours ago; RustScape test · Rust_isles_V0_0_90 is offline at present. Seven-day average 0 players; peak 1.
How does RustScape test · Rust_isles_V0_0_90 compare in the rankings?
On player hours over seven days, RustScape test · Rust_isles_V0_0_90 ranks #14,017, inside the top 63% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustScape test · Rust_isles_V0_0_90?
Nothing in RustScape test · Rust_isles_V0_0_90's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Connect
What is the way to join RustScape test · Rust_isles_V0_0_90?
Open the console in Rust with F1 after starting the game, then type client.connect 176.250.41.111:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.