BTU15491
Vanilla PvE, but...
Offline 176.226.207.105:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 17:51 UTC, in 4d 8h.
Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 102/2000
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02MODPlayers 135/2000
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03MODPlayers 36/200
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04MODPlayers 63/200
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05MODPlayers 39/100
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06MODPlayers 10/250
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Vanilla PvE, but...?
On Rust Tracker, Vanilla PvE, but... sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which tags does Vanilla PvE, but... carry, and what do they mean?
The game's server browser reads these tags from Vanilla PvE, but...: gmvanilla (Game mode): Survival in vanilla mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Vanilla PvE, but... wipe?
An estimate from biweekly: 14 days after its last wipe gives Vanilla PvE, but...'s next wipe. Due on Monday 2 November at 17:51 UTC: its next wipe. Its world went live 37 days 15 hours. Tags list a wipe schedule of every two weeks.
Server Details
What is the uptime on Vanilla PvE, but..., and is it online?
Tracking shows Vanilla PvE, but... offline as of now, last seen 36 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 22 September 2026.
What Rust version is Vanilla PvE, but... on?
Rust network protocol 2633 and build 164530 on Windows is what Vanilla PvE, but... runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Vanilla PvE, but... sit?
Nothing on region from Vanilla PvE, but...; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 176.226.207.105:28015.
Player Count
Is Vanilla PvE, but... busy?
Offline: Vanilla PvE, but..., last seen 36 days 23 hours ago.
Where does Vanilla PvE, but... sit in the server rankings?
Top 69% of all ranked servers, and #15,491 on seven-day player hours: Vanilla PvE, but....
Settings
Which settings and rules are confirmed on Vanilla PvE, but...?
The name of Vanilla PvE, but... carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Vanilla PvE, but...?
A procedural map of size 4,554 runs on Vanilla PvE, but..., generated by the game from seed 22091992. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join Vanilla PvE, but...?
To connect: start Rust, press F1, enter client.connect 176.226.207.105:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/khgSbbBgEW.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,^b,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp15
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.