DVB15327=
Rust Devblog 227
Online 176.215.184.231:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:53 UTC14d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 356/400
-
02COMPlayers 450/500
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03COMPlayers 977/1000
-
04COMPlayers 53/100
-
05COMPlayers 985/1000
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06COMPlayers 32/250
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Rust Devblog 227?
Community servers, no tags — the Rust Tracker lists that include Rust Devblog 227. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on Rust Devblog 227?
These tags are published by Rust Devblog 227 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; v2219 (Protocol): Your game must be on protocol 2219 to connect; ptrak (Networking): Network layer: RakNet, the game's standard; h21aa53ea (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Rust Devblog 227 on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 5 hours after it.
When does Rust Devblog 227 wipe?
Rust Devblog 227's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 1 hours since this world was made.
Location and Status
What is the uptime on Rust Devblog 227, and is it online?
Rust Devblog 227 is up and online at this moment. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 15 October 2026.
Which Rust build is Rust Devblog 227 running?
Confirmed for Rust Devblog 227: Rust network protocol 2219, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Rust Devblog 227 hosted in?
Region: none published by Rust Devblog 227. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.215.184.231:28015.
Player Count
How many players are on Rust Devblog 227 right now?
Rust Devblog 227 is at 0 players, capacity 100. Across the past seven days, 0 players on average.
Where does Rust Devblog 227 sit in the server rankings?
Top 69% of all ranked servers, and #15,327 on seven-day player hours: Rust Devblog 227.
Map and Rules
Which settings and rules are confirmed on Rust Devblog 227?
Nothing in Rust Devblog 227's name states a gather rate. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Rust Devblog 227?
Procedural map on Rust Devblog 227, made by the game.
How to Join
Which steps join Rust Devblog 227?
To connect: start Rust, press F1, enter client.connect 176.215.184.231:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust
Game
gmrust
mp100
v2219
ptrak
Other
h21aa53ea
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.