LCL15454
Local Unity 6 Test
Offline 176.210.20.162:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 257/275
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02COMPlayers 21/250
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03COMPlayers 17/250
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04COMPlayers 157/200
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05COMPlayers 69/200
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06COMPlayers 38/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local Unity 6 Test?
Community servers, no tags — the Rust Tracker lists that include Local Unity 6 Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Unity 6 Test?
Listed for the server browser to read, Local Unity 6 Test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Local Unity 6 Test wipe?
The record holds too few of Local Unity 6 Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 41 days 3 hours.
Server Details
How reliable is Local Unity 6 Test, and is it online now?
Offline now, Local Unity 6 Test was last seen 39 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 19 September 2026.
Which Rust build is Local Unity 6 Test running?
Rust network protocol 2633 and build 163794 is the build on Local Unity 6 Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Local Unity 6 Test in?
No region is published by Local Unity 6 Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.210.20.162:28015.
Population
What is the player count on Local Unity 6 Test?
Offline: Local Unity 6 Test, last seen 39 days 1 hours ago.
Where does Local Unity 6 Test sit in the server rankings?
On player hours over seven days, Local Unity 6 Test ranks #15,454, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Local Unity 6 Test?
No gather rate appears in Local Unity 6 Test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
What map is Local Unity 6 Test on?
A procedural map runs on Local Unity 6 Test, generated by the game.
How to Join
What is the way to join Local Unity 6 Test?
Open the console in Rust with F1 after starting the game, then type client.connect 176.210.20.162:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.