LCL7746=
local
Offline EU · ger 176.198.120.11:28030 checked 43m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:07 UTC50m ago | – | – | – | 0 |
| Thu 29 Oct, 16:16 UTC1h ago | – | – | – | 1 |
| Thu 29 Oct, 14:15 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 12:45 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 12:02 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 11:27 UTC6h ago | – | – | – | 0 |
| Thu 29 Oct, 10:45 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 09:59 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 09:13 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 08:22 UTC9h ago | – | – | – | 1 |
| Thu 29 Oct, 00:09 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 23:52 UTC18h ago | – | – | – | 0 |
| Wed 28 Oct, 22:31 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 22:10 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 21:52 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 21:15 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 20:50 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 20:24 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 19:36 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC1d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 2/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry local?
These Rust Tracker lists carry local: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags mean that local is listed under?
The game's server browser reads these tags from local: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Team limit is 8, the game default; v2636 (Protocol): Join only if your game is on protocol 2636; cs169668 (Build): This server runs game build 169668; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rger (Region code): Region code for this server: ger; ^c (Creative): Build freely — sandbox building with no gathering; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does local wipe?
Every few hours local starts a fresh world, so there is no wipe schedule to track and no reset counts as a wipe.
Server Details
Is local up, and how does its uptime hold?
Offline now, local was last seen 43 minutes ago. Uptime stood at 33% for the last 7 full days, 56 of 168 hours online. First contact for Rust Tracker: 14 September 2026.
Which Rust build is local running?
Rust network protocol 2636 and build 169668 is the build on local; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does local sit?
Listed in Europe under EU, region code ger: that is local by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.198.120.11:28030.
Player Count
How many players are on local right now?
Offline: local, last seen 43 minutes ago. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 14:00 UTC, 1 players on average.
Where does local sit in the server rankings?
local places #7,746 on seven-day player hours, #2,060 in Europe and in the top 35% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on local?
The name of local carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs build & creative, building in a sandbox, no gathering. Plugins or settings change the game, and the server browser lists it under Modded. VAC is on, Valve's anti-cheat.
Which map is loaded on local?
Generated by the game: the procedural map on local.
How to Join
What is the way to join local?
Open the console in Rust with F1 after starting the game, then type client.connect 176.198.120.11:28030. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$rger,v2636,^c,EU,^p,gmrust,cs169668,ts8,^z
Game
gmrust
mp0
ts8
v2636
cs169668
ptrak
$rger
Gameplay
^c
^p
Mods and access
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.