Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
MODModded traffic
Callsign

MSR13042

MyServer (TEST)

Offline 176.15.141.178:28015 checked 10d ago

moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,042top 59%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:46 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 254 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 186/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 244 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 319/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 65/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 43/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 39/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 83/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does MyServer (TEST) appear in Rust Tracker lists and filters?

On Rust Tracker, MyServer (TEST) sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on MyServer (TEST)?

Listed for the server browser to read, MyServer (TEST) publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots on this server; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on MyServer (TEST) on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.

When does MyServer (TEST) wipe?

MyServer (TEST)'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 10 days 9 hours.

Server Details

What is the uptime on MyServer (TEST), and is it online?

Offline: MyServer (TEST) confirmed offline, last seen 10 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 19 October 2026.

What Rust version is MyServer (TEST) on?

Confirmed for MyServer (TEST): Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is MyServer (TEST) in?

No region is published by MyServer (TEST). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.15.141.178:28015.

Player Count

How many players are on MyServer (TEST) right now?

Offline: MyServer (TEST), last seen 10 days 6 hours ago.

How does MyServer (TEST) compare in the rankings?

Top 59% of all ranked servers, and #13,042 on seven-day player hours: MyServer (TEST).

Map and Rules

Which settings and rules are confirmed on MyServer (TEST)?

No gather rate appears in MyServer (TEST)'s name. Up to 10 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.

How to Join

What is the way to join MyServer (TEST)?

To connect: start Rust, press F1, enter client.connect 176.15.141.178:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots on this server.
ts10
Group limit Teams are capped at 10.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.