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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,701online PAX41,011playing OCC3,012with players WIPED 3H94
MODModded traffic
Callsign

MSR13005

MyServer (TEST)

Offline 176.15.141.148:28015 checked 11d ago

moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,005top 60%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:03 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 249 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 309/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 240 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 128/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 103 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 179/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 28/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 60/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show MyServer (TEST)?

These Rust Tracker lists carry MyServer (TEST): PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does MyServer (TEST) carry, and what do they mean?

These tags are published by MyServer (TEST) for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team limit: 10; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on MyServer (TEST) on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for MyServer (TEST)?

MyServer (TEST)'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 11 days 15 hours.

Location and Status

Is MyServer (TEST) up, and how does its uptime hold?

Offline: MyServer (TEST) confirmed offline, last seen 11 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 17 October 2026.

Which Rust build is MyServer (TEST) running?

Rust network protocol 2634 and build 167781 on Windows is what MyServer (TEST) runs. The same protocol is required to join, and Steam updates it for you.

Where does MyServer (TEST) sit?

No region is published by MyServer (TEST). Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.15.141.148:28015.

Population

Is MyServer (TEST) busy?

Offline now for MyServer (TEST), last seen 11 days 14 hours ago.

What rank does MyServer (TEST) carry among Rust servers?

On player hours over seven days, MyServer (TEST) ranks #13,005, inside the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on MyServer (TEST)?

Nothing in MyServer (TEST)'s name states a gather rate. The group limit is 10 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

How to Join

What is the way to join MyServer (TEST)?

To connect: start Rust, press F1, enter client.connect 176.15.141.148:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Team limit: 10.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.