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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,685online PAX51,425playing OCC3,180with players WIPED 3H127
COMCommunity traffic
Callsign

DVL017

Development Server

Offline 176.143.196.161:28015 checked 45d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 313/375
  2. 02COM
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    Players 319/325
  3. 03COM
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    Players 28/250
  4. 04COM
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    Players 31/250
  5. 05COM
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  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 246 on average Rustoria.co - EU East Medium
    Players 161/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Development Server appear in Rust Tracker lists and filters?

On Rust Tracker, Development Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Development Server?

These tags are published by Development Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does Development Server wipe?

Too few wipes on record for Development Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 46 days 1 hours since this world was made.

Server Details

Is Development Server up, and how does its uptime hold?

Offline now, Development Server was last seen 45 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Development Server running?

Confirmed for Development Server: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Development Server hosted in?

Region: none published by Development Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.143.196.161:28015.

Player Count

What is the player count on Development Server?

Offline: Development Server, last seen 45 days 21 hours ago.

Map and Rules

Which settings and rules are confirmed on Development Server?

Nothing in Development Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Development Server?

Generated by the game: the procedural map on Development Server.

How to Join

What is the way to join Development Server?

Open the console in Rust with F1 after starting the game, then type client.connect 176.143.196.161:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build Build: 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.