TST15971
TEST
Offline 176.123.247.101:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 340/400
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02COMPlayers 452/500
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03COMPlayers 989/1000
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04COMPlayers 52/100
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05COMPlayers 985/1000
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06COMPlayers 52/250
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TEST?
These Rust Tracker lists carry TEST: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does TEST carry, and what do they mean?
The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does TEST wipe?
Too few wipes on record for TEST to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 8 hours since this world was made.
Server Details
How reliable is TEST, and is it online now?
Offline now, TEST was last seen 24 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 5 October 2026.
Which Rust version is confirmed on TEST?
Confirmed for TEST: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.
Where does TEST sit?
Nothing on region from TEST; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.123.247.101:28015.
Player Count
How many players are on TEST right now?
Last seen 24 days 2 hours ago; TEST is offline at present.
Where does TEST sit in the server rankings?
Seven-day player hours put TEST at #15,971, within the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
What map is TEST on?
Procedural map on TEST, made by the game.
How to Join
How do you get onto TEST?
To connect: start Rust, press F1, enter client.connect 176.123.247.101:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.