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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,753online PAX57,310playing OCC3,407with players WIPED 3H132
COMCommunity traffic
Callsign

TST15401

Test Server

Offline 176.121.175.154:28015 checked 15d ago

Clearance · join
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,401top 71%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:12 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 394/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 234/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 43/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 30/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 68/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 81/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Test Server?

On Rust Tracker, Test Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Server?

These tags are published by Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp3 (Max players): 3 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Test Server when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Test Server wipe?

Test Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 15 days 16 hours.

Location and Status

Is Test Server up, and how does its uptime hold?

Offline now, Test Server was last seen 15 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is Test Server on?

Rust network protocol 2633 and build 165217 is the build on Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Test Server sit?

Region: none published by Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.121.175.154:28015.

Population

Is Test Server busy?

Last seen 15 days 16 hours ago; Test Server is offline at present.

What rank does Test Server carry among Rust servers?

Top 71% of all ranked servers, and #15,401 on seven-day player hours: Test Server.

Settings

Which settings and rules are confirmed on Test Server?

Nothing in Test Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is Test Server on?

Generated by the game: the procedural map on Test Server.

Connect

How do you get onto Test Server?

To connect: start Rust, press F1, enter client.connect 176.121.175.154:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp3
Max players 3 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.