Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,776online PAX67,745playing OCC3,535with players WIPED 3H197
COMCommunity traffic
Callsign

SRV017

ServerName

Offline 176.115.37.251:28015 checked 45d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank–score 0
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 539/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 407/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 52/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 47/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 62/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 171/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ServerName appear in Rust Tracker lists and filters?

These Rust Tracker lists carry ServerName: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

These tags are published by ServerName for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for ServerName?

The record holds too few of ServerName's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 45 days 23 hours since this world was made.

Location and Status

How reliable is ServerName, and is it online now?

Offline now, ServerName was last seen 45 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on ServerName?

Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. The same protocol is required to join, and Steam updates it for you.

What location is ServerName hosted in?

No region is published by ServerName. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.115.37.251:28015.

Population

How many players are on ServerName right now?

Offline: ServerName, last seen 45 days 23 hours ago.

Map and Rules

Which settings and rules are confirmed on ServerName?

No gather rate appears in ServerName's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for ServerName?

A procedural map runs on ServerName, generated by the game.

How to Join

What is the way to join ServerName?

To connect: start Rust, press F1, enter client.connect 176.115.37.251:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.