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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,736online PAX71,890playing OCC3,632with players WIPED 3H134
COMCommunity traffic
Callsign

LCL13340

My Local Test Server [No EAC]

Offline 176.0.41.147:28015 checked 42d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,340no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 543 on average Rusty Moose |EU Mondays|
    Players 672/700
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 423/475
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 308 on average Rustoria.co - EU Main
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 308 on average Rusty Moose |EU Main|
    Players 57/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 268 on average Rustoria.co - EU East Medium
    Players 224/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 266 on average Rustafied.com - EU Friday
    Players 120/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Local Test Server [No EAC]?

Community servers, no tags — the Rust Tracker lists that include My Local Test Server [No EAC]. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Test Server [No EAC]?

The game's server browser reads these tags from My Local Test Server [No EAC]: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163407 (Build): The game build is 163407; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does My Local Test Server [No EAC] wipe?

Too few wipes on record for My Local Test Server [No EAC] to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 49 days 21 hours since this world was made.

Server Details

Is My Local Test Server [No EAC] up, and how does its uptime hold?

Offline: My Local Test Server [No EAC] confirmed offline, last seen 42 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.

Which Rust build is My Local Test Server [No EAC] running?

Rust network protocol 2633 and build 163407 is the build on My Local Test Server [No EAC]; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Local Test Server [No EAC] hosted in?

No region is published by My Local Test Server [No EAC]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.0.41.147:28015.

Population

Is My Local Test Server [No EAC] busy?

Offline: My Local Test Server [No EAC], last seen 42 days 14 hours ago.

What rank does My Local Test Server [No EAC] carry among Rust servers?

Seven-day player hours put My Local Test Server [No EAC] at #13,340, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on My Local Test Server [No EAC]?

Nothing in My Local Test Server [No EAC]'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for My Local Test Server [No EAC]?

Procedural map on My Local Test Server [No EAC], made by the game.

How to Join

How do you get onto My Local Test Server [No EAC]?

Open the console in Rust with F1 after starting the game, then type client.connect 176.0.41.147:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163407
Build The game build is 163407.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.