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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,632online PAX38,138playing OCC2,969with players WIPED 3H105
MODModded traffic
Callsign

TES8130=

またーりtest

Offline 175.130.55.150:28115 checked 18h ago

moddedoxide
Clearance · join
Players now 0/ 88 0% full
7-day average1peak 1
Rank#8,130top 37%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75113:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:11 UTC1d ago – – running 0
Fri 2 Oct, 14:01 UTC25d ago 1 – 24 days 0
Thu 1 Oct, 14:56 UTC26d ago 1 – 1 days 0
Wed 23 Sep, 08:42 UTC34d ago 1 – 8.3 days 0
Tue 22 Sep, 11:40 UTC35d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign QSS026EA · groups of 20+ · weekly · 23 on average QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
    Players 29/100
  2. 02MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 18 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 2/100
  3. 03MOD
    Callsign SRV030EA · groups of 8+ · weekly · 18 on average 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
    Players 22/200
  4. 04MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
    Players 5/100
  5. 05MOD
    Callsign SRV933EA · no group limit · 11 on average #10-[搞就完了]10倍/10.28新档/无权/萌新首选
    Players 11/100
  6. 06MOD
    Callsign PVE336EA · no group limit · 10 on average [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry またーりtest?

Modded servers, tracked live — the Rust Tracker lists that include またーりtest. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does またーりtest carry, and what do they mean?

The game's server browser reads these tags from またーりtest: gmrust (Game mode): Rust survival, standard mode; mp88 (Max players): Capacity: 88 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on またーりtest when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

When does またーりtest wipe?

Wipe times at またーりtest are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 41 hours since this world was made.

Location and Status

Is またーりtest up, and how does its uptime hold?

Offline now, またーりtest was last seen 18 hours ago. By its own uptime figure, the last restart was roughly 2 hours ago. 13 of 168 hours up over the last 7 full days: 8% uptime. Rust Tracker logged it first on 17 September 2026.

Which Rust build is またーりtest running?

Rust network protocol 2635 and build 168909 is the build on またーりtest; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on またーりtest?

For the last 48 hours it averaged 239 server fps; the floor was 231. Buildings, deployables and the rest of the world took it to a maximum of 54,406 entities. Peak memory use: 2,650 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is またーりtest in?

No region tag is published by またーりtest, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 175.130.55.150:28115.

Population

Is またーりtest busy?

Offline: またーりtest, last seen 18 hours ago. Over seven days: average 1, peak 1 players. Busiest window in 48 hours: 15:00 UTC, 1 players on average.

How does またーりtest compare in the rankings?

On player hours over seven days, またーりtest ranks #8,130, inside the top 37% of all ranked servers.

Settings

Which settings and rules are confirmed on またーりtest?

Nothing in またーりtest's name states a gather rate. 10 players is the group cap. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on またーりtest?

A procedural map of size 4,000 runs on またーりtest, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name またーりカスタムMAP.

Connect

What is the way to join またーりtest?

To connect: start Rust, press F1, enter client.connect 175.130.55.150:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp88,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp88
Max players Capacity: 88 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.