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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,668online PAX33,864playing OCC2,833with players WIPED 3H84
COMCommunity traffic
Callsign

TST10256

TEST

Offline 174.66.19.91:28015 checked 5d ago

Clearance · join
Players now 0/ 10 0% full
7-day average1peak 1
Rank#10,256top 46%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:23 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 555 on average Rusty Moose |EU Mondays|
    Players 135/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 116/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 12/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 10/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 19/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TEST?

These Rust Tracker lists carry TEST: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on TEST on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for TEST?

The record holds too few of TEST's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 days 19 hours since this world was made.

Server Details

How reliable is TEST, and is it online now?

Offline: TEST confirmed offline, last seen 5 days 18 hours ago. 0 of 120 hours up over the last 5 full days: 0% uptime. The first sighting by Rust Tracker was 23 October 2026.

Which Rust build is TEST running?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Steam updates it for you; your game must share the protocol to join.

What location is TEST hosted in?

Region: none published by TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 174.66.19.91:28015.

Player Count

How many players are on TEST right now?

Offline now for TEST, last seen 5 days 18 hours ago. Seven-day average 1 players; peak 1.

How does TEST compare in the rankings?

On player hours over seven days, TEST ranks #10,256, inside the top 46% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TEST?

The name of TEST carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on TEST?

Generated by the game: the procedural map on TEST.

How to Join

What is the way to join TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 174.66.19.91:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.