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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,749online PAX74,551playing OCC3,731with players WIPED 3H142
MODModded traffic
Callsign

SNT15432=

[US] Sentinel Main Test | Vanilla | Weekly

Online NA 174.57.83.70:28040 checked 11m ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,432top 69% · #1539 in NA
Last wipe18d agoweekly schedule
Next wipe2d 13hSat 31 Oct, 03:09 UTC
Track history

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

025507510014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Saturday 31 October, 03:09 UTC, in 2d 13h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 9/100
  2. 02MOD
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  3. 03COM
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    Players 23/250
  4. 04COM
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  5. 05COM
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    Players 283/300
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US] Sentinel Main Test | Vanilla | Weekly?

These Rust Tracker lists carry [US] Sentinel Main Test | Vanilla | Weekly: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on [US] Sentinel Main Test | Vanilla | Weekly?

These tags are published by [US] Sentinel Main Test | Vanilla | Weekly for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does [US] Sentinel Main Test | Vanilla | Weekly wipe?

The next wipe at [US] Sentinel Main Test | Vanilla | Weekly is an estimate, drawn from weekly: 7 days after its last wipe. Due on Saturday 31 October at 03:09 UTC: its next wipe. 18 days 10 hours since this world was made. A weekly wipe schedule is published in its tags.

Location and Status

How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it online now?

[US] Sentinel Main Test | Vanilla | Weekly is up and online at this moment. The uptime it reports puts the last restart about 18 days 8 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 16 October 2026.

What Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?

Rust network protocol 2634 and build 167398 is the build on [US] Sentinel Main Test | Vanilla | Weekly; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [US] Sentinel Main Test | Vanilla | Weekly run?

For the last 48 hours it averaged 72 server fps; the floor was 49. Peak entity count: 97,212, covering buildings, deployables and all else in the world. Memory peaked at 6,771 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [US] Sentinel Main Test | Vanilla | Weekly in?

The NA tag places [US] Sentinel Main Test | Vanilla | Weekly in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 174.57.83.70:28040.

Population

What is the player count on [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly is at 0 players, capacity 10. Across the past seven days, 0 players on average.

How does [US] Sentinel Main Test | Vanilla | Weekly compare in the rankings?

Seven-day player hours: #15,432 overall for [US] Sentinel Main Test | Vanilla | Weekly, top 69% of ranked servers, #1,539 in North America.

Settings

Which settings and rules are confirmed on [US] Sentinel Main Test | Vanilla | Weekly?

The name of [US] Sentinel Main Test | Vanilla | Weekly carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is [US] Sentinel Main Test | Vanilla | Weekly on?

A custom map of 4,250 is in play on [US] Sentinel Main Test | Vanilla | Weekly. The file is published and downloadable here.

How to Join

What is the way to join [US] Sentinel Main Test | Vanilla | Weekly?

To connect: start Rust, press F1, enter client.connect 174.57.83.70:28040 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.