SNT15140
[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.113.24:28040 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 2d 0h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 17/100
-
02MODPlayers 3/150
-
03COMPlayers 40/250
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04COMPlayers 40/250
-
05COMPlayers 434/475
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06COMPlayers 14/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [US] Sentinel Main Test | Vanilla | Weekly?
These Rust Tracker lists carry [US] Sentinel Main Test | Vanilla | Weekly: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on [US] Sentinel Main Test | Vanilla | Weekly?
Listed for the server browser to read, [US] Sentinel Main Test | Vanilla | Weekly publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does [US] Sentinel Main Test | Vanilla | Weekly wipe?
Estimated from weekly: 7 days after its last wipe: the next wipe at [US] Sentinel Main Test | Vanilla | Weekly. Saturday 31 October at 03:09 UTC is when the next wipe falls due. This world has been running 18 days 23 hours. Its tags carry a weekly wipe schedule.
Location and Status
How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it online now?
Tracking shows [US] Sentinel Main Test | Vanilla | Weekly offline as of now, last seen 12 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 10 October 2026.
Which Rust build is [US] Sentinel Main Test | Vanilla | Weekly running?
Confirmed for [US] Sentinel Main Test | Vanilla | Weekly: Rust network protocol 2634 and build 167398, Windows. The same protocol is required to join, and Steam updates it for you.
Where does [US] Sentinel Main Test | Vanilla | Weekly sit?
The NA tag places [US] Sentinel Main Test | Vanilla | Weekly in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 174.57.113.24:28040.
Population
How many players are on [US] Sentinel Main Test | Vanilla | Weekly right now?
Offline: [US] Sentinel Main Test | Vanilla | Weekly, last seen 12 days 20 hours ago.
What rank does [US] Sentinel Main Test | Vanilla | Weekly carry among Rust servers?
Seven-day player hours: #15,140 overall for [US] Sentinel Main Test | Vanilla | Weekly, top 70% of ranked servers, #1,555 in North America.
Settings
Which settings and rules are confirmed on [US] Sentinel Main Test | Vanilla | Weekly?
Nothing in [US] Sentinel Main Test | Vanilla | Weekly's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is confirmed for [US] Sentinel Main Test | Vanilla | Weekly?
Custom map, size 4,250, on [US] Sentinel Main Test | Vanilla | Weekly: the file is published for download from this page.
Connect
How do you get onto [US] Sentinel Main Test | Vanilla | Weekly?
To connect: start Rust, press F1, enter client.connect 174.57.113.24:28040 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.