Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,801online PAX69,381playing OCC3,608with players WIPED 3H187
MODModded traffic
Callsign

AMP16008

AMP Powered Rust Server

Offline 174.166.109.197:28017 checked 22d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,008top 72%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST020NA · groups of 16+ · biweekly · 1 on average RustForNoobs.com Primitive | Bow / Melee | Medieval
    Players 1/50
  2. 02COM
    Callsign FCP016NA · groups of 8+ · monthly · 22 on average [US East] Facepunch Primitive 1
    Players 9/400
  3. 03COM
    Callsign FCP016EU · groups of 8+ · monthly · 16 on average [EU] Facepunch Primitive 1
    Players 23/400
  4. 04MOD
    Callsign JMP889EU · groups of 16+ · 3x · biweekly · 5 on average JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 4/120
  5. 05MOD
    Callsign JMP889NA · groups of 16+ · 3x · biweekly · 4 on average JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 3/120
  6. 06COM
    Callsign PRM017EU · duo · monthly · 6 on average Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
    Players 3/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show AMP Powered Rust Server?

On Rust Tracker, AMP Powered Rust Server sits in these lists: Modded servers, tracked live and Primitive servers, tracked. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that AMP Powered Rust Server is listed under?

Listed for the server browser to read, AMP Powered Rust Server publishes these tags: gmprimitive (Game mode): No guns — primitive means bows, spears and melee only; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for AMP Powered Rust Server?

The record holds too few of AMP Powered Rust Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 22 days 21 hours since this world was made.

Server Details

What is the uptime on AMP Powered Rust Server, and is it online?

Tracking shows AMP Powered Rust Server offline as of now, last seen 22 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 6 October 2026.

Which Rust build is AMP Powered Rust Server running?

Rust network protocol 2634 and build 166652 is the build on AMP Powered Rust Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is AMP Powered Rust Server hosted in?

Nothing on region from AMP Powered Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 174.166.109.197:28017.

Player Count

What is the player count on AMP Powered Rust Server?

Last seen 22 days 18 hours ago; AMP Powered Rust Server is offline at present.

What rank does AMP Powered Rust Server carry among Rust servers?

On player hours over seven days, AMP Powered Rust Server ranks #16,008, inside the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on AMP Powered Rust Server?

Nothing in AMP Powered Rust Server's name states a gather rate. Up to 8 players per group, the game's default. It runs primitive, melee, spears and bows; no guns. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is AMP Powered Rust Server on?

A procedural map of size 3,000 runs on AMP Powered Rust Server, generated by the game.

How to Join

What is the way to join AMP Powered Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 174.166.109.197:28017. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166652,ts8,^z,^y

Game

gmprimitive
Game mode No guns — primitive means bows, spears and melee only.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.