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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,698online PAX65,296playing OCC3,536with players WIPED 3H117
MODModded traffic
Callsign

NTM3532=

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases

Online NA 174.138.187.138:28036 checked 10m ago

5x quad monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,532top 16% · #581 in NA
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA, and #227 of the quad servers (top 28%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign NTM025NA · quad · 5x · monthly · 2 on average NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
    Players 1/100
  2. 02MOD
    Callsign ICF016NA · quad · 5x · weekly · 40 on average ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)
    Players 11/250
  3. 03MOD
    Callsign WRB015NA · quad · 3x · monthly · 15 on average WARBANDITS.GG 3X Monthly |Solo/Duo/Trio/Quad|Shared BPs|
    Players 6/100
  4. 04MOD
    Callsign WRB015NA · quad · 5x · weekly · 2 on average WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPE
    Players 1/100
  5. 05MOD
    Callsign RNG016NA · quad · 3x · monthly · 1 on average US RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% Upkeep
    Players 1/150
  6. 06MOD
    Callsign WRK047NA · trio · 5x · monthly · 1 on average WORKERS.GG US 5X Solo/Duo/Trio
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

On Rust Tracker, NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases sits in these lists: 5x Rust servers, tracked, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Which tags does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases carry, and what do they mean?

Listed for the server browser to read, NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots on this server; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases on wipe day?

The average peak across recent wipes: 3 players. 12 hours after the latest wipe, the crowd peaked.

When does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases wipe?

The only wipe at NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 15 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

What is the uptime on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases, and is it online?

Right now NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is online. The uptime it reports puts the last restart about 2 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

Confirmed for NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

For the last 48 hours it averaged 80 server fps; the floor was 52. Peak entity count: 245,861, covering buildings, deployables and all else in the world. Peak memory use: 6,964 MB. Players feel lag when fps drops and the entity count climbs.

What location is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases hosted in?

Listed in North America under NA: that is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 174.138.187.138:28036.

Population

How many players are on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases right now?

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is at 0 players, capacity 100. Seven-day average 1 players; peak 5. At 01:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases compare in the rankings?

Top 16% of all ranked servers and #581 in North America: NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases ranks #3,532 on player hours over the last seven days. Within the quad group it sits at #227.

Settings

Which settings and rules are confirmed on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

The name says it: NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases runs 5x gather. quad sets the cap: groups are limited to 4 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases on?

Generated by the game from seed 1828484143, the procedural map on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases measures 5,800. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

Which steps join NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

Open the console in Rust with F1 after starting the game, then type client.connect 174.138.187.138:28036. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots on this server.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.