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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,883online PAX104,335playing OCC3,951with players WIPED 3H530
MODModded traffic
Callsign

NTM1946=

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Online NA 174.138.187.138:28020 checked 13m ago

5x monthly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average2peak 9
Rank#1,946top 9% · #298 in NA
Last wipe26d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap1.6 daysbetween real wipes
wipe-day peak8players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC26d ago 9 – running 1
Thu 1 Oct, 21:34 UTC FW27d ago 7 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 123/175
  2. 02MOD
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    Players 47/150
  3. 03MOD
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    Players 6/120
  4. 04MOD
    Callsign HLL010NA · groups of 8+ · 5x · monthly · 3 on average HollowServers.co 5x Solo/Duo/Trio [Loot++|MyMini|Shop|Events]10
    Players 4/150
  5. 05MOD
    Callsign ASH627NA · groups of 100+ · 3x · monthly · 34 on average [US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
    Players 21/100
  6. 06MOD
    Callsign ACR010NA · groups of 8+ · 3x · monthly · 14 on average AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED
    Players 6/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

On Rust Tracker, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sits in these lists: 5x Rust servers, tracked, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which tags does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] carry, and what do they mean?

Listed for the server browser to read, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on wipe day?

The average peak across recent wipes: 8 players. 35 hours after the latest wipe, the crowd peaked.

On what schedule does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe?

One wipe a month for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 7 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], and is it online?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is up and online at this moment. By its own uptime figure, the last restart was roughly 12 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?

Rust network protocol 2635 and build 168909 is the build on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run?

For the last 48 hours it averaged 71 server fps; the floor was 46. Maximum entities carried: 258,991, from buildings and deployables to everything else. Peak memory use: 7,723 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hosted in?

The NA tag places NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 174.138.187.138:28020.

Population

How many players are on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] right now?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is at 1 players, capacity 100. Seven-day average 2 players; peak 9. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 5 players.

How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] compare in the rankings?

Top 9% of all ranked servers and #298 in North America: NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] ranks #1,946 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

5x gather is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

A procedural map of size 5,800 runs on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], generated by the game from seed 66629566. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

To connect: start Rust, press F1, enter client.connect 174.138.187.138:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://notime-x5-rust.tebex.io/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.