Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,806online PAX70,052playing OCC3,612with players WIPED 3H182
MODModded traffic
Callsign

JOE15326=

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 10m ago

duo monthly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,326top 69% · #1505 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST007NA · duo · monthly · 1 on average RustedAK NOOBS DUO SOLOs
    Players 0/250
  2. 02MOD
    Callsign LMT015NA · duo · 2x · monthly · 56 on average US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly
    Players 31/200
  3. 03MOD
    Callsign RNG016NA · duo · 2x · monthly · 25 on average US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe
    Players 4/150
  4. 04MOD
    Callsign RST013NA · duo · 2x · monthly · 5 on average US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe
    Players 1/200
  5. 05COM
    Callsign EDM017NA · duo · monthly · 3 on average Edmonton Softcore Rust
    Players 2/50
  6. 06MOD
    Callsign VLT020NA · duo · 2x · monthly · 2 on average US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2
    Players 2/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [NA] Joe the Tank's FFA Server [Monthly]?

Duo servers: group limit 2, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [NA] Joe the Tank's FFA Server [Monthly]. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

Which tags does [NA] Joe the Tank's FFA Server [Monthly] carry, and what do they mean?

These tags are published by [NA] Joe the Tank's FFA Server [Monthly] for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts2 (Group limit): No team may exceed 2; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [NA] Joe the Tank's FFA Server [Monthly] on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 1 hours after it.

On what schedule does [NA] Joe the Tank's FFA Server [Monthly] wipe?

One wipe a month for [NA] Joe the Tank's FFA Server [Monthly]: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 15 hours. Tags list a monthly wipe schedule.

Location and Status

Is [NA] Joe the Tank's FFA Server [Monthly] up, and how does its uptime hold?

Right now [NA] Joe the Tank's FFA Server [Monthly] is online. By its own uptime figure, the last restart was roughly 15 days 4 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [NA] Joe the Tank's FFA Server [Monthly] on?

Rust network protocol 2634 and build 167781 on Windows is what [NA] Joe the Tank's FFA Server [Monthly] runs. The same protocol is required to join, and Steam updates it for you.

Is [NA] Joe the Tank's FFA Server [Monthly] holding performance?

For the last 48 hours it averaged 158 server fps; the floor was 138. Buildings, deployables and the rest of the world took it to a maximum of 68,661 entities. Peak memory use: 6,355 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [NA] Joe the Tank's FFA Server [Monthly] in?

Listed in North America under NA: that is [NA] Joe the Tank's FFA Server [Monthly] by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 174.103.128.57:28015.

Population

How many players are on [NA] Joe the Tank's FFA Server [Monthly] right now?

[NA] Joe the Tank's FFA Server [Monthly] is at 0 players, capacity 50. The last seven days put it at 0 players on average.

Where does [NA] Joe the Tank's FFA Server [Monthly] sit in the server rankings?

[NA] Joe the Tank's FFA Server [Monthly] places #15,326 on seven-day player hours, #1,505 in North America and in the top 69% of all ranked servers. Within the duo group it sits at #366.

Map and Rules

Which settings and rules are confirmed on [NA] Joe the Tank's FFA Server [Monthly]?

The name of [NA] Joe the Tank's FFA Server [Monthly] carries no gather rate. The cap sits at 2 players for a group (duo). survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

What map is [NA] Joe the Tank's FFA Server [Monthly] on?

The map on [NA] Joe the Tank's FFA Server [Monthly] is procedural, size 3,500, seed 589985, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join [NA] Joe the Tank's FFA Server [Monthly]?

Open the console in Rust with F1 after starting the game, then type client.connect 174.103.128.57:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts2
Group limit No team may exceed 2.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.