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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,810online PAX83,965playing OCC3,630with players WIPED 3H336
PVEPvE traffic
Callsign

GNR5616=

Gooners Island | PvE Locked | Small US East | Public

Online NA 173.244.231.14:28020 checked 12m ago

biweekly wipes vanillapve
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 3
Rank#5,616top 25% · #934 in NA
Last wipe14d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe · high confidence

usual gap7.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 19:11 UTC
  3. 27d 21hThu 26 Nov, 19:11 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 21hThu 10 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC14d ago 2 – running 0
Thu 8 Oct, 16:55 UTC21d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW28d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC40d ago 4 halved by day 2 12.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign BNN266NA · groups of 8+ · biweekly · 6 on average |US|BunnysBoomBoomRoom|PvE|
    Players 4/50
  2. 02MOD
    Callsign BRT016NA · no group limit · biweekly · 253 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 250/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 106 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 89/200
  4. 04MOD
    Callsign ORN011NA · groups of 8+ · biweekly · 33 on average Orange Dream | Cozy PvE/RP | No KOS
    Players 102/200
  5. 05MOD
    Callsign LFF010NA · groups of 12+ · biweekly · 14 on average LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
    Players 19/30
  6. 06MOD
    Callsign ZMB017NA · groups of 12+ · biweekly · 13 on average ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
    Players 4/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Gooners Island | PvE Locked | Small US East | Public appear in Rust Tracker lists and filters?

On Rust Tracker, Gooners Island | PvE Locked | Small US East | Public sits in these lists: PvE servers, tracked live, Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does Gooners Island | PvE Locked | Small US East | Public carry, and what do they mean?

These tags are published by Gooners Island | PvE Locked | Small US East | Public for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): No player fights — the world is the danger; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Gooners Island | PvE Locked | Small US East | Public when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 24 hours after it. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. In the other cases, half the peak was lost by day 2.5.

When does Gooners Island | PvE Locked | Small US East | Public wipe?

Gooners Island | PvE Locked | Small US East | Public's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 14 days 2 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on Gooners Island | PvE Locked | Small US East | Public, and is it online?

Tracking shows Gooners Island | PvE Locked | Small US East | Public online as of now. The uptime it reports puts the last restart about 4 days 23 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Gooners Island | PvE Locked | Small US East | Public running?

Rust network protocol 2635 and build 168909 is the build on Gooners Island | PvE Locked | Small US East | Public; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Gooners Island | PvE Locked | Small US East | Public run?

For the last 48 hours it averaged 159 server fps; the floor was 70. Buildings, deployables and the rest of the world took it to a maximum of 66,950 entities. Peak memory use: 2,793 MB. Players feel lag when fps drops and the entity count climbs.

Where does Gooners Island | PvE Locked | Small US East | Public sit?

Listed in North America under NA: that is Gooners Island | PvE Locked | Small US East | Public by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 173.244.231.14:28020.

Population

Is Gooners Island | PvE Locked | Small US East | Public busy?

Gooners Island | PvE Locked | Small US East | Public is at 1 players, capacity 50. Peak of 3 in the last seven days, average 0 players. At 23:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does Gooners Island | PvE Locked | Small US East | Public sit in the server rankings?

Top 25% of all ranked servers and #934 in North America: Gooners Island | PvE Locked | Small US East | Public ranks #5,616 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Gooners Island | PvE Locked | Small US East | Public?

Nothing in Gooners Island | PvE Locked | Small US East | Public's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Community, as a community server. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on Gooners Island | PvE Locked | Small US East | Public?

The map on Gooners Island | PvE Locked | Small US East | Public is procedural, size 3,500, seed 699311, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Gooners Island | PvE Locked | Small US East | Public?

To connect: start Rust, press F1, enter client.connect 173.244.231.14:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.