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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,667online PAX48,316playing OCC3,167with players WIPED 3H118
PVEPvE traffic
Callsign

BNT5262=

BeanTownPlus

Online 173.240.145.198:9000 checked 11m ago

vanillapve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#5,262top 24%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 13/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 33 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 14/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 17/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 26/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 4/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does BeanTownPlus appear in Rust Tracker lists and filters?

On Rust Tracker, BeanTownPlus sits in these lists: PvE servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that BeanTownPlus is listed under?

Listed for the server browser to read, BeanTownPlus publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): PvE: the world threatens you, not other players. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does BeanTownPlus wipe?

The record holds too few of BeanTownPlus's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 8 days 12 hours.

Server Details

How reliable is BeanTownPlus, and is it online now?

Tracking shows BeanTownPlus online as of now. The uptime it reports puts the last restart about 6 days 4 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 20 October 2026.

Which Rust version is confirmed on BeanTownPlus?

Confirmed for BeanTownPlus: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does BeanTownPlus run?

For the last 48 hours it averaged 224 server fps; the floor was 189. Peak entity count: 49,076, covering buildings, deployables and all else in the world. It drew as much as 2,606 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is BeanTownPlus hosted in?

Nothing on region from BeanTownPlus; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 173.240.145.198:9000.

Population

How many players are on BeanTownPlus right now?

Tracking BeanTownPlus: 0 of 40 slots filled. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 17:00 UTC, 0 players on average.

How does BeanTownPlus compare in the rankings?

On player hours over seven days, BeanTownPlus ranks #5,262, inside the top 24% of all ranked servers.

Settings

Which settings and rules are confirmed on BeanTownPlus?

Nothing in BeanTownPlus's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. A community server: the server browser lists it under Community. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is BeanTownPlus on?

The map on BeanTownPlus is procedural, size 3,000, seed 1, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto BeanTownPlus?

Open the console in Rust with F1 after starting the game, then type client.connect 173.240.145.198:9000. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.