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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,872online PAX96,217playing OCC4,094with players WIPED 3H158
MODModded traffic
Callsign

SHC16860

A Shockbyte Rust Server

Offline 173.237.43.140:20750 checked 27d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#16,860top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign FCP016NA · groups of 8+ · monthly · 21 on average [US East] Facepunch Primitive 1
    Players 18/400
  2. 02COM
    Callsign FCP016EU · groups of 8+ · monthly · 15 on average [EU] Facepunch Primitive 1
    Players 15/400
  3. 03MOD
    Callsign JMP889EU · groups of 16+ · 3x · biweekly · 5 on average JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 10/120
  4. 04MOD
    Callsign JMP889NA · groups of 16+ · 3x · biweekly · 4 on average JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 3/120
  5. 05COM
    Callsign PRM017EU · duo · monthly · 6 on average Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

Modded servers, tracked live and Primitive servers, tracked — the Rust Tracker lists that include A Shockbyte Rust Server. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmprimitive (Game mode): Bows, spears and melee only; no guns in primitive; mp4 (Max players): Slots: 4; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 51 days 15 hours since this world was made.

Location and Status

Is A Shockbyte Rust Server up, and how does its uptime hold?

Offline now, A Shockbyte Rust Server was last seen 27 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2633 and build 165217 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is A Shockbyte Rust Server hosted in?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 173.237.43.140:20750.

Player Count

What is the player count on A Shockbyte Rust Server?

Offline now for A Shockbyte Rust Server, last seen 27 days 21 hours ago.

What rank does A Shockbyte Rust Server carry among Rust servers?

Top 71% of all ranked servers, and #16,860 on seven-day player hours: A Shockbyte Rust Server.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, the game's default. It runs primitive, guns are out, bows, spears and melee are in. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

Generated by the game from seed 51738432, the procedural map on A Shockbyte Rust Server measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 173.237.43.140:20750 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee only; no guns in primitive.
mp4
Max players Slots: 4.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.