DWN15341=
DownInTheValley
Online NA 173.214.174.22:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 37/100
-
02MODPlayers 19/50
-
03MODPlayers 6/100
-
04MODPlayers 1/150
-
05MODPlayers 9/175
-
06MODPlayers 7/90
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry DownInTheValley?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include DownInTheValley. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that DownInTheValley is listed under?
These tags are published by DownInTheValley for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does DownInTheValley wipe?
DownInTheValley's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 16 days 5 hours.
Server Details
What is the uptime on DownInTheValley, and is it online?
Right now DownInTheValley is online. The uptime it reports puts the last restart about 4 days 4 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 October 2026.
What Rust version is DownInTheValley on?
Confirmed for DownInTheValley: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Is DownInTheValley holding performance?
For the last 48 hours it averaged 175 server fps; the floor was 144. Maximum entities carried: 145,000, from buildings and deployables to everything else. It drew as much as 4,552 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does DownInTheValley sit?
Listed in North America under NA: that is DownInTheValley by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 173.214.174.22:28015.
Population
What is the player count on DownInTheValley?
Tracking DownInTheValley: 0 of 100 slots filled. Seven-day average for this server: 0 players.
Where does DownInTheValley sit in the server rankings?
Seven-day player hours: #15,341 overall for DownInTheValley, top 69% of ranked servers, #1,513 in North America.
Settings
Which settings and rules are confirmed on DownInTheValley?
The name of DownInTheValley carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on DownInTheValley?
Generated by the game from seed 1234, the procedural map on DownInTheValley measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto DownInTheValley?
Open the console in Rust with F1 after starting the game, then type client.connect 173.214.174.22:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.