EXP5439=
The Rust Experiment
Online 173.170.243.109:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:49 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 383/425
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02COMPlayers 463/500
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03COMPlayers 983/1000
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04COMPlayers 57/100
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05COMPlayers 987/1000
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06COMPlayers 26/250
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show The Rust Experiment?
On Rust Tracker, The Rust Experiment sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that The Rust Experiment is listed under?
The game's server browser reads these tags from The Rust Experiment: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on The Rust Experiment when wipe day lands?
At their busiest, recent wipes averaged 2 players. 26 hours after the latest wipe, the crowd peaked.
On what schedule does The Rust Experiment wipe?
Too few wipes on record for The Rust Experiment to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 27 days 16 hours since this world was made.
Location and Status
Is The Rust Experiment up, and how does its uptime hold?
The Rust Experiment is up and online at this moment. About 22 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on The Rust Experiment?
Confirmed for The Rust Experiment: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Is The Rust Experiment holding performance?
Server fps held an average of 30 across the last 48 hours, never below 30. Buildings, deployables and the rest of the world took it to a maximum of 66,336 entities. It drew as much as 2,014 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does The Rust Experiment sit?
Nothing on region from The Rust Experiment; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 173.170.243.109:28015.
Player Count
What is the player count on The Rust Experiment?
Tracking The Rust Experiment: 0 of 50 slots filled. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 19:00 UTC, 1 players on average.
How does The Rust Experiment compare in the rankings?
On player hours over seven days, The Rust Experiment ranks #5,439, inside the top 24% of all ranked servers.
Settings
Which settings and rules are confirmed on The Rust Experiment?
No gather rate appears in The Rust Experiment's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is The Rust Experiment on?
A procedural map of size 3,500 runs on The Rust Experiment, generated by the game from seed 609568408. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join The Rust Experiment?
Open the console in Rust with F1 after starting the game, then type client.connect 173.170.243.109:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.