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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX32,693playing OCC2,804with players WIPED 3H68
COMCommunity traffic
Callsign

CDO6183

Code Fast

Offline 172.59.220.165:28015 checked 23h ago

Clearance · join
Players now 0/ 500 0% full
7-day average1peak 1
Rank#6,183top 28%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75111:0014:0017:0000:0003:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 537 on average Rusty Moose |EU Mondays|
    Players 162/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 148/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 281 on average Rustoria.co - EU Main
    Players 15/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 19/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 69/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Code Fast?

These Rust Tracker lists carry Code Fast: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that Code Fast is listed under?

These tags are published by Code Fast for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Code Fast?

Code Fast's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 5 days 2 hours.

Server Details

Is Code Fast up, and how does its uptime hold?

Offline: Code Fast confirmed offline, last seen 23 hours ago. 18 of 48 hours up over the last 2 full days: 38% uptime. The first sighting by Rust Tracker was 26 October 2026.

What Rust version is Code Fast on?

Confirmed for Code Fast: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Code Fast sit?

Nothing on region from Code Fast; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 172.59.220.165:28015.

Player Count

What is the player count on Code Fast?

Offline: Code Fast, last seen 23 hours ago. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 1 players.

Where does Code Fast sit in the server rankings?

On player hours over seven days, Code Fast ranks #6,183, inside the top 28% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Code Fast?

No gather rate appears in Code Fast's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Code Fast?

Procedural map on Code Fast, made by the game.

How to Join

What is the way to join Code Fast?

Open the console in Rust with F1 after starting the game, then type client.connect 172.59.220.165:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.