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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,832online PAX64,904playing OCC3,595with players WIPED 3H133
COMCommunity traffic
Callsign

BRD12918

Birdman

Offline 172.56.93.8:28015 checked 11d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,918top 60%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:18 UTC13d ago 1 – running 1
Fri 9 Oct, 12:47 UTC18d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 569/700
  2. 02COM
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    Players 33/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 72/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 296/400
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 125/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 120/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Birdman?

These Rust Tracker lists carry Birdman: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Birdman?

The game's server browser reads these tags from Birdman: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Birdman when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Birdman?

Birdman's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 13 days 7 hours.

Server Details

Is Birdman up, and how does its uptime hold?

Tracking shows Birdman offline as of now, last seen 11 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 9 October 2026.

Which Rust build is Birdman running?

Confirmed for Birdman: Rust network protocol 2634 and build 167398, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Birdman hosted in?

Region: none published by Birdman. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 172.56.93.8:28015.

Population

What is the player count on Birdman?

Offline: Birdman, last seen 11 days 15 hours ago.

Where does Birdman sit in the server rankings?

On player hours over seven days, Birdman ranks #12,918, inside the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Birdman?

No gather rate appears in Birdman's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Birdman?

Procedural map on Birdman, made by the game.

How to Join

Which steps join Birdman?

To connect: start Rust, press F1, enter client.connect 172.56.93.8:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.