EDD15341=
Eddies Rust Server 11
Online 172.245.215.234:19280 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 92/700
-
02MODPlayers 246/700
-
03MODPlayers 23/1000
-
04MODPlayers 134/1000
-
05MODPlayers 357/1000
-
06MODPlayers 484/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Eddies Rust Server 11?
Modded servers, tracked live — the Rust Tracker lists that include Eddies Rust Server 11. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that Eddies Rust Server 11 is listed under?
These tags are published by Eddies Rust Server 11 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2627 (Protocol): Your game must be on protocol 2627 to connect; cs154033 (Build): The game build is 154033; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Eddies Rust Server 11?
The next wipe at Eddies Rust Server 11 is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 124 days 13 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
Is Eddies Rust Server 11 up, and how does its uptime hold?
Eddies Rust Server 11 is up and online at this moment. By its own uptime figure, the last restart was roughly 10 days 5 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is Eddies Rust Server 11 on?
Rust network protocol 2627 and build 154033 on Linux is what Eddies Rust Server 11 runs. To join, your game must be on the same protocol; Steam handles the update.
Is Eddies Rust Server 11 holding performance?
For the last 48 hours it averaged 41 server fps; the floor was 27. Maximum entities carried: 84,121, from buildings and deployables to everything else. Memory peaked at 4,719 MB. A climbing entity count and low fps are what register as lag for players.
What location is Eddies Rust Server 11 hosted in?
Nothing on region from Eddies Rust Server 11; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 172.245.215.234:19280.
Population
What is the player count on Eddies Rust Server 11?
Tracking Eddies Rust Server 11: 0 of 100 slots filled. The last seven days put it at 0 players on average.
Where does Eddies Rust Server 11 sit in the server rankings?
Seven-day player hours put Eddies Rust Server 11 at #15,341, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Eddies Rust Server 11?
Nothing in Eddies Rust Server 11's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is loaded on Eddies Rust Server 11?
The map on Eddies Rust Server 11 is procedural, size 3,800, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto Eddies Rust Server 11?
Open the console in Rust with F1 after starting the game, then type client.connect 172.245.215.234:19280. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2627,^m,^v,gmrust,cs154033,ts8,^o^z
Game
gmrust
mp100
ts8
v2627
cs154033
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.