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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,657online PAX32,896playing OCC2,828with players WIPED 3H79
MODModded traffic
Callsign

DRK15349=

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 13m ago

5x monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 186/200
  2. 02MOD
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    Players 88/150
  3. 03MOD
    Callsign JMP002EU · groups of 100+ · 5x · monthly · 12 on average JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|
    Players 10/120
  4. 04MOD
    Callsign JMP667NA · groups of 100+ · 5x · monthly · 6 on average JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|
    Players 9/120
  5. 05MOD
    Callsign RST020EU · groups of 16+ · 5x · monthly · 5 on average Rustafields.com [X5][Shop]
    Players 1/150
  6. 06MOD
    Callsign BRR010groups of 100+ · 5x · monthly · 3 on average BERRY RUST X5 [NOLIMIT]
    Players 0/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Darkstar 5X Experimental?

5x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Darkstar 5X Experimental. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the tags mean that Darkstar 5X Experimental is listed under?

These tags are published by Darkstar 5X Experimental for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Darkstar 5X Experimental on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Darkstar 5X Experimental wipe?

Once a month is the wipe rate at Darkstar 5X Experimental, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 5 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on Darkstar 5X Experimental, and is it online?

Darkstar 5X Experimental is up and online at this moment. By its own uptime figure, the last restart was roughly 15 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Darkstar 5X Experimental?

Rust network protocol 2635 and build 168909 on Windows is what Darkstar 5X Experimental runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Darkstar 5X Experimental?

Average server fps over the last 48 hours: 122, with a low of 96. Maximum entities carried: 72,859, from buildings and deployables to everything else. Peak memory use: 2,322 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Darkstar 5X Experimental in?

Region: none published by Darkstar 5X Experimental. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 172.240.229.71:28065.

Population

How many players are on Darkstar 5X Experimental right now?

Slots 50; players on board 0: that is Darkstar 5X Experimental now. The last seven days put it at 0 players on average.

What rank does Darkstar 5X Experimental carry among Rust servers?

Top 69% of all ranked servers, and #15,349 on seven-day player hours: Darkstar 5X Experimental.

Settings

Which settings and rules are confirmed on Darkstar 5X Experimental?

Going by its name, Darkstar 5X Experimental runs 5x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Darkstar 5X Experimental on?

The map on Darkstar 5X Experimental is procedural, size 3,500, seed 1162579596, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Darkstar 5X Experimental?

To connect: start Rust, press F1, enter client.connect 172.240.229.71:28065 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.