TST608
Test PVP
Offline 172.240.11.211:25606 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 507/550
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02COMPlayers 422/450
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03COMPlayers 63/250
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04COMPlayers 67/250
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05COMPlayers 55/100
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06COMPlayers 169/200
Quick answers
From the figures on this page.
Filters
Where does Test PVP appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Test PVP: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test PVP is listed under?
Listed for the server browser to read, Test PVP publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Test PVP wipe?
The record holds too few of Test PVP's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 55 days since this world was made.
Server Details
How reliable is Test PVP, and is it online now?
Offline: Test PVP confirmed offline, last seen 46 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Test PVP?
Rust network protocol 2633 and build 163794 on Linux is what Test PVP runs. Steam updates it for you; your game must share the protocol to join.
Which location is Test PVP in?
Nothing on region from Test PVP; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 172.240.11.211:25606.
Player Count
What is the player count on Test PVP?
Last seen 46 days 6 hours ago; Test PVP is offline at present.
Map and Rules
Which settings and rules are confirmed on Test PVP?
The name of Test PVP carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
How to Join
What is the way to join Test PVP?
Open the console in Rust with F1 after starting the game, then type client.connect 172.240.11.211:25606. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.