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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,748online PAX63,000playing OCC3,404with players WIPED 3H200
COMCommunity traffic
Callsign

LCL15767

My Local Server

Offline 172.10.189.204:28015 checked 29d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,767top 66%
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 04:56 UTC43d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 516 on average Rusty Moose |EU Mondays|
    Players 463/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 409/375
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 49/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 37/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 55/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 243 on average Rustoria.co - EU East Medium
    Players 152/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Local Server?

On Rust Tracker, My Local Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does My Local Server carry, and what do they mean?

These tags are published by My Local Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on My Local Server on wipe day?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for My Local Server?

Too few wipes on record for My Local Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 43 days 6 hours.

Location and Status

What is the uptime on My Local Server, and is it online?

Tracking shows My Local Server offline as of now, last seen 29 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is My Local Server on?

Confirmed for My Local Server: Rust network protocol 2633 and build 163493, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does My Local Server sit?

No region is published by My Local Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 172.10.189.204:28015.

Player Count

What is the player count on My Local Server?

Offline now for My Local Server, last seen 29 days 9 hours ago.

How does My Local Server compare in the rankings?

Top 66% of all ranked servers, and #15,767 on seven-day player hours: My Local Server.

Settings

Which settings and rules are confirmed on My Local Server?

The name of My Local Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on My Local Server?

A procedural map runs on My Local Server, generated by the game.

Connect

Which steps join My Local Server?

Open the console in Rust with F1 after starting the game, then type client.connect 172.10.189.204:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build Build: 163493.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.