TST14129
Test
Offline 171.22.172.200:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 98/250
-
02COMPlayers 120/200
-
03COMPlayers 432/450
-
04COMPlayers 22/100
-
05COMPlayers 504/525
-
06COMPlayers 405/425
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Test?
On Rust Tracker, Test sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Test wipe?
Too few wipes on record for Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 22 days 2 hours since this world was made.
Location and Status
What is the uptime on Test, and is it online?
Offline: Test confirmed offline, last seen 11 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 October 2026.
What Rust version is Test on?
Confirmed for Test: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Test in?
No region is published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 171.22.172.200:28015.
Player Count
How many players are on Test right now?
Offline: Test, last seen 11 days 2 hours ago.
How does Test compare in the rankings?
Seven-day player hours put Test at #14,129, within the top 64% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test?
Procedural map on Test, made by the game.
Connect
What is the way to join Test?
To connect: start Rust, press F1, enter client.connect 171.22.172.200:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.