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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,755online PAX63,128playing OCC3,519with players WIPED 3H136
COMCommunity traffic
Callsign

LCL13334

Local Test Server

Offline 170.203.112.78:28015 checked 37d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,334no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 515 on average Rusty Moose |EU Mondays|
    Players 551/625
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 338 on average Rustoria.co - EU Main
    Players 33/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 335 on average Rusty Moose |EU Main|
    Players 57/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 289/325
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 112/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 262 on average Rustafied.com - EU Friday
    Players 120/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Local Test Server?

These Rust Tracker lists carry Local Test Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Test Server?

These tags are published by Local Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Local Test Server wipe?

Too few wipes on record for Local Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 44 days 11 hours since this world was made.

Location and Status

What is the uptime on Local Test Server, and is it online?

Tracking shows Local Test Server offline as of now, last seen 37 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Local Test Server running?

Rust network protocol 2633 and build 163794 is the build on Local Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Local Test Server in?

Region: none published by Local Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 170.203.112.78:28015.

Player Count

How many players are on Local Test Server right now?

Offline: Local Test Server, last seen 37 days 17 hours ago.

What rank does Local Test Server carry among Rust servers?

Top – of all ranked servers, and #13,334 on seven-day player hours: Local Test Server.

Map and Rules

Which settings and rules are confirmed on Local Test Server?

No gather rate appears in Local Test Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is Local Test Server on?

Generated by the game: the procedural map on Local Test Server.

Connect

How do you get onto Local Test Server?

To connect: start Rust, press F1, enter client.connect 170.203.112.78:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.