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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,867online PAX96,005playing OCC3,901with players WIPED 3H390
MODModded traffic
Callsign

INF15341=

InfoGaming

Online 169.155.120.168:9075 checked 12m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe231d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 81/700
  2. 02MOD
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    Players 251/700
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 25/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 74 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 125/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 69 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 370/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 65 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does InfoGaming appear in Rust Tracker lists and filters?

These Rust Tracker lists carry InfoGaming: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on InfoGaming?

The game's server browser reads these tags from InfoGaming: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2622 (Protocol): To join, your game must match protocol 2622; cs146875 (Build): This server runs game build 146875; ptrak (Networking): RakNet is the network layer — the game's standard; $ras2 (Region code): Region code for this server: as2; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does InfoGaming wipe?

The next wipe at InfoGaming is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 231 days 14 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on InfoGaming, and is it online?

Tracking shows InfoGaming online as of now. By its own uptime figure, the last restart was roughly 13 days 12 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is InfoGaming running?

Rust network protocol 2622 and build 146875 is the build on InfoGaming; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on InfoGaming?

Average server fps over the last 48 hours: 223, with a low of 201. Peak entity count: 46,696, covering buildings, deployables and all else in the world. Peak memory use: 3,663 MB. A climbing entity count and low fps are what register as lag for players.

Which location is InfoGaming in?

Region: none published by InfoGaming, region code as2. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 169.155.120.168:9075.

Player Count

How many players are on InfoGaming right now?

Slots 40; players on board 0: that is InfoGaming now. The last seven days put it at 0 players on average.

How does InfoGaming compare in the rankings?

Top 69% of all ranked servers, and #15,341 on seven-day player hours: InfoGaming.

Settings

Which settings and rules are confirmed on InfoGaming?

No gather rate appears in InfoGaming's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on InfoGaming?

The map on InfoGaming is procedural, size 3,000, seed 1, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join InfoGaming?

To connect: start Rust, press F1, enter client.connect 169.155.120.168:9075 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$ras2,v2622,^m,^v,gmrust,cs146875,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2622
Protocol To join, your game must match protocol 2622.
cs146875
Build This server runs game build 146875.
ptrak
Networking RakNet is the network layer — the game's standard.
$ras2
Region code Region code for this server: as2.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.