INF15341=
InfoGaming
Online 169.155.120.168:9075 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 81/700
-
02MODPlayers 251/700
-
03MODPlayers 25/1000
-
04MODPlayers 125/1000
-
05MODPlayers 370/1000
-
06MODPlayers 470/1000
Quick answers
From the figures on this page.
Filters
Where does InfoGaming appear in Rust Tracker lists and filters?
These Rust Tracker lists carry InfoGaming: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on InfoGaming?
The game's server browser reads these tags from InfoGaming: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2622 (Protocol): To join, your game must match protocol 2622; cs146875 (Build): This server runs game build 146875; ptrak (Networking): RakNet is the network layer — the game's standard; $ras2 (Region code): Region code for this server: as2; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does InfoGaming wipe?
The next wipe at InfoGaming is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 231 days 14 hours since this world was made. Its tags carry a monthly wipe schedule.
Location and Status
What is the uptime on InfoGaming, and is it online?
Tracking shows InfoGaming online as of now. By its own uptime figure, the last restart was roughly 13 days 12 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is InfoGaming running?
Rust network protocol 2622 and build 146875 is the build on InfoGaming; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on InfoGaming?
Average server fps over the last 48 hours: 223, with a low of 201. Peak entity count: 46,696, covering buildings, deployables and all else in the world. Peak memory use: 3,663 MB. A climbing entity count and low fps are what register as lag for players.
Which location is InfoGaming in?
Region: none published by InfoGaming, region code as2. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 169.155.120.168:9075.
Player Count
How many players are on InfoGaming right now?
Slots 40; players on board 0: that is InfoGaming now. The last seven days put it at 0 players on average.
How does InfoGaming compare in the rankings?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: InfoGaming.
Settings
Which settings and rules are confirmed on InfoGaming?
No gather rate appears in InfoGaming's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on InfoGaming?
The map on InfoGaming is procedural, size 3,000, seed 1, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join InfoGaming?
To connect: start Rust, press F1, enter client.connect 169.155.120.168:9075 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$ras2,v2622,^m,^v,gmrust,cs146875,ts8,^o^z
Game
gmrust
mp40
ts8
v2622
cs146875
ptrak
$ras2
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.