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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,891online PAX93,303playing OCC4,061with players WIPED 3H172
COMCommunity traffic
Callsign

OFF14244

offline_test_server

Offline 169.1.93.174:28015 checked 7d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,244top 65%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:26 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 803/850
  2. 02COM
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    Players 48/250
  3. 03COM
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    Players 121/250
  4. 04COM
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    Players 484/525
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 280/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 210/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does offline_test_server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry offline_test_server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that offline_test_server is listed under?

These tags are published by offline_test_server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on offline_test_server when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for offline_test_server?

offline_test_server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 7 days 23 hours.

Server Details

How reliable is offline_test_server, and is it online now?

Offline: offline_test_server confirmed offline, last seen 7 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 19 October 2026.

Which Rust version is confirmed on offline_test_server?

Rust network protocol 2634 and build 167781 on Windows is what offline_test_server runs. The same protocol is required to join, and Steam updates it for you.

Which location is offline_test_server in?

No region is published by offline_test_server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 169.1.93.174:28015.

Player Count

What is the player count on offline_test_server?

Offline: offline_test_server, last seen 7 days 23 hours ago.

What rank does offline_test_server carry among Rust servers?

Top 65% of all ranked servers, and #14,244 on seven-day player hours: offline_test_server.

Settings

Which settings and rules are confirmed on offline_test_server?

No gather rate appears in offline_test_server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is offline_test_server on?

Generated by the game: the procedural map on offline_test_server.

How to Join

Which steps join offline_test_server?

To connect: start Rust, press F1, enter client.connect 169.1.93.174:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players 1 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.