LCL14449
Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UTC24d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 7/200
-
02MODPlayers 3/210
-
03MODPlayers 0/160
-
04MODPlayers 3/160
-
05MODPlayers 2/100
-
06MODPlayers 1/25
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust 10x | Local Test | Quad?
10x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Rust 10x | Local Test | Quad. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
How should you read the tags on Rust 10x | Local Test | Quad?
Listed for the server browser to read, Rust 10x | Local Test | Quad publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Rust 10x | Local Test | Quad when wipe day lands?
The average peak across recent wipes: 2 players. The peak on the latest wipe came 5 hours after it.
When does Rust 10x | Local Test | Quad wipe?
The record holds too few of Rust 10x | Local Test | Quad's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 24 days 15 hours.
Location and Status
Is Rust 10x | Local Test | Quad up, and how does its uptime hold?
Offline now, Rust 10x | Local Test | Quad was last seen 24 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.
Which Rust build is Rust 10x | Local Test | Quad running?
Rust network protocol 2634 and build 166494 is the build on Rust 10x | Local Test | Quad; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is Rust 10x | Local Test | Quad hosted in?
No region is published by Rust 10x | Local Test | Quad. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 169.1.226.36:28015.
Player Count
What is the player count on Rust 10x | Local Test | Quad?
Offline: Rust 10x | Local Test | Quad, last seen 24 days 14 hours ago.
Where does Rust 10x | Local Test | Quad sit in the server rankings?
On player hours over seven days, Rust 10x | Local Test | Quad ranks #14,449, inside the top 64% of all ranked servers. Within the quad group it sits at #620.
Map and Rules
Which settings and rules are confirmed on Rust 10x | Local Test | Quad?
The name says it: Rust 10x | Local Test | Quad runs 10x gather. A limit of 4 players applies per group (quad). It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Rust 10x | Local Test | Quad?
A procedural map of size 3,500 runs on Rust 10x | Local Test | Quad, generated by the game from seed 1012026. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto Rust 10x | Local Test | Quad?
Open the console in Rust with F1 after starting the game, then type client.connect 169.1.226.36:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y
Game
gmrust
mp10
ts4
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.