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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,803online PAX71,182playing OCC3,639with players WIPED 3H205
MODModded traffic
Callsign

LCL14449

Rust 10x | Local Test | Quad

Offline 169.1.226.36:28015 checked 24d ago

10x quad moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,449top 64%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:35 UTC24d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign TMP015NA · quad · 10x · weekly · 5 on average TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST
    Players 7/200
  2. 02MOD
    Callsign XRS017OC · quad · 10x · monthly · 2 on average XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
    Players 3/210
  3. 03MOD
    Callsign XRS035EU · quad · 10x · monthly · 1 on average XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
    Players 0/160
  4. 04MOD
    Callsign HQM026EA · quad · 10x · monthly · 1 on average HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
    Players 3/160
  5. 05MOD
    Callsign RCS017EU · quad · 10x · weekly · 1 on average [EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs
    Players 2/100
  6. 06MOD
    Callsign RST075EU · quad · 10x · weekly · 1 on average RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 29.10
    Players 1/25
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust 10x | Local Test | Quad?

10x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Rust 10x | Local Test | Quad. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

How should you read the tags on Rust 10x | Local Test | Quad?

Listed for the server browser to read, Rust 10x | Local Test | Quad publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Rust 10x | Local Test | Quad when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 5 hours after it.

When does Rust 10x | Local Test | Quad wipe?

The record holds too few of Rust 10x | Local Test | Quad's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 24 days 15 hours.

Location and Status

Is Rust 10x | Local Test | Quad up, and how does its uptime hold?

Offline now, Rust 10x | Local Test | Quad was last seen 24 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

Which Rust build is Rust 10x | Local Test | Quad running?

Rust network protocol 2634 and build 166494 is the build on Rust 10x | Local Test | Quad; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Rust 10x | Local Test | Quad hosted in?

No region is published by Rust 10x | Local Test | Quad. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 169.1.226.36:28015.

Player Count

What is the player count on Rust 10x | Local Test | Quad?

Offline: Rust 10x | Local Test | Quad, last seen 24 days 14 hours ago.

Where does Rust 10x | Local Test | Quad sit in the server rankings?

On player hours over seven days, Rust 10x | Local Test | Quad ranks #14,449, inside the top 64% of all ranked servers. Within the quad group it sits at #620.

Map and Rules

Which settings and rules are confirmed on Rust 10x | Local Test | Quad?

The name says it: Rust 10x | Local Test | Quad runs 10x gather. A limit of 4 players applies per group (quad). It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust 10x | Local Test | Quad?

A procedural map of size 3,500 runs on Rust 10x | Local Test | Quad, generated by the game from seed 1012026. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Rust 10x | Local Test | Quad?

Open the console in Rust with F1 after starting the game, then type client.connect 169.1.226.36:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.