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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
MODModded traffic
Callsign

LCL16008

Rust 10x | Local Test | Quad

Offline 169.1.170.115:28015 checked 22d ago

10x quad moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,008top 72%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign TMP015NA · quad · 10x · weekly · 5 on average TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST
    Players 3/200
  2. 02MOD
    Callsign XRS017OC · quad · 10x · monthly · 2 on average XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
    Players 1/210
  3. 03MOD
    Callsign XRS035EU · quad · 10x · monthly · 1 on average XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
    Players 0/160
  4. 04MOD
    Callsign HQM026EA · quad · 10x · monthly · 1 on average HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
    Players 0/160
  5. 05MOD
    Callsign FRL016NA · quad · 10x · weekly · 1 on average Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki
    Players 0/75
  6. 06MOD
    Callsign RCS017EU · quad · 10x · weekly · 1 on average [EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust 10x | Local Test | Quad?

These Rust Tracker lists carry Rust 10x | Local Test | Quad: 10x Rust servers, tracked and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Which tags does Rust 10x | Local Test | Quad carry, and what do they mean?

The game's server browser reads these tags from Rust 10x | Local Test | Quad: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Rust 10x | Local Test | Quad wipe?

Too few wipes on record for Rust 10x | Local Test | Quad to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 24 days 2 hours.

Server Details

Is Rust 10x | Local Test | Quad up, and how does its uptime hold?

Offline now, Rust 10x | Local Test | Quad was last seen 22 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 6 October 2026.

Which Rust version is confirmed on Rust 10x | Local Test | Quad?

Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. Steam updates it for you; your game must share the protocol to join.

Which location is Rust 10x | Local Test | Quad in?

Region: none published by Rust 10x | Local Test | Quad. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 169.1.170.115:28015.

Player Count

What is the player count on Rust 10x | Local Test | Quad?

Offline now for Rust 10x | Local Test | Quad, last seen 22 days 5 hours ago.

What rank does Rust 10x | Local Test | Quad carry among Rust servers?

On player hours over seven days, Rust 10x | Local Test | Quad ranks #16,008, inside the top 72% of all ranked servers. Within the quad group it sits at #635.

Settings

Which settings and rules are confirmed on Rust 10x | Local Test | Quad?

The name says it: Rust 10x | Local Test | Quad runs 10x gather. A limit of 4 players applies per group (quad). It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is Rust 10x | Local Test | Quad on?

Generated by the game from seed 1012026, the procedural map on Rust 10x | Local Test | Quad measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Rust 10x | Local Test | Quad?

To connect: start Rust, press F1, enter client.connect 169.1.170.115:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts4
Group limit No team may exceed 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.