SRV14509
ServerName
Offline 168.222.197.166:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 275/325
-
02COMPlayers 344/425
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03COMPlayers 877/1000
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04COMPlayers 49/100
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05COMPlayers 934/1000
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06COMPlayers 776/800
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show ServerName?
On Rust Tracker, ServerName sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does ServerName carry, and what do they mean?
Listed for the server browser to read, ServerName publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does ServerName wipe?
Too few wipes on record for ServerName to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 43 days 7 hours since this world was made.
Location and Status
How reliable is ServerName, and is it online now?
Offline now, ServerName was last seen 43 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 is the build on ServerName; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is ServerName in?
No region is published by ServerName. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 168.222.197.166:28015.
Population
What is the player count on ServerName?
Offline now for ServerName, last seen 43 days 7 hours ago.
Where does ServerName sit in the server rankings?
Seven-day player hours put ServerName at #14,509, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on ServerName?
Nothing in ServerName's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Connect
Which steps join ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 168.222.197.166:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.