Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,911online PAX81,677playing OCC3,856with players WIPED 3H102
MODModded traffic
Callsign

BNS12603=

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

Online 168.119.64.99:50000 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#12,603top 57%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:03 UTC7d ago 0 – running 0
Fri 2 Oct, 12:38 UTC26d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign MNC010groups of 8+ · 5 on average MINICOPTER / HELICOPTER TRAINING
    Players 12/100
  2. 02MOD
    Callsign PLK053NA · groups of 8+ · 5 on average PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
    Players 12/15
  3. 03MOD
    Callsign KLL016groups of 10+ · weekly · 5 on average ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
    Players 5/100
  4. 04MOD
    Callsign RST016EU · no group limit · 4 on average [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
    Players 13/100
  5. 05MOD
    Callsign RST015NA · no group limit · 2 on average [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
    Players 5/100
  6. 06COM
    Callsign APX517NA · groups of 8+ · 4 on average NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
    Players 0/16
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

On Rust Tracker, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The game's server browser reads these tags from Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 7 days 3 hours.

Server Details

Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 up, and how does its uptime hold?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is up and online at this moment. About 3 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 running?

Confirmed for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 holding performance?

Average server fps over the last 48 hours: 232, with a low of 97. Buildings, deployables and the rest of the world took it to a maximum of 6,842 entities. Memory peaked at 2,181 MB. Players feel lag when fps drops and the entity count climbs.

Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 sit?

Region: none published by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 168.119.64.99:50000.

Population

What is the player count on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is at 0 players, capacity 40. Peak of 1 in the last seven days, average 0 players.

How does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 compare in the rankings?

Top 57% of all ranked servers, and #12,603 on seven-day player hours: Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2.

Map and Rules

Which settings and rules are confirmed on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

No gather rate appears in Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

A procedural map of size 6,000 runs on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

Which steps join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Open the console in Rust with F1 after starting the game, then type client.connect 168.119.64.99:50000. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.