DVL7651=
10x Development
Online EU 168.100.163.159:28030 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:06 UTC2h ago | – | – | running | 0 |
| Wed 21 Oct, 00:19 UTC8d ago | 6 | – | – | 0 |
| Wed 14 Oct, 21:22 UTC14d ago | 2 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 17:44 UTC FW27d ago | 1 | halved by day 2 | 13.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 0/50
-
02MODPlayers 8/250
-
03MODPlayers 3/100
-
04MODPlayers 1/95
-
05MODPlayers 4/150
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06MODPlayers 11/150
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 10x Development?
10x Rust servers, tracked, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include 10x Development. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
Which tags does 10x Development carry, and what do they mean?
Listed for the server browser to read, 10x Development publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; modded (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on 10x Development when wipe day lands?
The average peak across recent wipes: 3 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.
On what schedule does 10x Development wipe?
The only wipe at 10x Development is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 2 hours. Its tags carry a monthly wipe schedule.
Location and Status
What is the uptime on 10x Development, and is it online?
10x Development is up and online at this moment. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is 10x Development on?
Rust network protocol 2635 and build 168909 on Linux is what 10x Development runs. Steam updates it for you; your game must share the protocol to join.
Which location is 10x Development in?
In Europe, under its EU tag, is where 10x Development lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 168.100.163.159:28030.
Player Count
Is 10x Development busy?
Tracking 10x Development: 0 on, 2 queued. Over seven days: average 0, peak 2 players. At 22:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does 10x Development sit in the server rankings?
Seven-day player hours: #7,651 overall for 10x Development, top 34% of ranked servers, #2,051 in Europe.
Map and Rules
Which settings and rules are confirmed on 10x Development?
The name says it: 10x Development runs 10x gather. Up to 16 players per group. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Connect
Which steps join 10x Development?
To connect: start Rust, press F1, enter client.connect 168.100.163.159:28030 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded
Game
gmrust
mp0
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.