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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H160
MODModded traffic
Callsign

STG15585

10x Staging

Offline 168.100.163.159:28020 checked 17d ago

10x vanillamoddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,585top 71%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct11 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 353 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 205/250
  2. 02MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 181 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 206/250
  3. 03MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 172/250
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 156 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 74/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 35/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 66 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 27/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 10x Staging?

These Rust Tracker lists carry 10x Staging: 10x Rust servers, tracked and Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the tags on 10x Staging?

The game's server browser reads these tags from 10x Staging: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Slots: 0; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): To join, your game must match protocol 2634; cs166440 (Build): Build: 166440; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for 10x Staging?

10x Staging's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 29 days 3 hours.

Location and Status

What is the uptime on 10x Staging, and is it online?

Offline: 10x Staging confirmed offline, last seen 17 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 30 September 2026.

What Rust version is 10x Staging on?

Confirmed for 10x Staging: Rust network protocol 2634 and build 166440, Linux. The same protocol is required to join, and Steam updates it for you.

Which location is 10x Staging in?

No region is published by 10x Staging. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 168.100.163.159:28020.

Player Count

How many players are on 10x Staging right now?

Last seen 17 days 18 hours ago; 10x Staging is offline at present.

What rank does 10x Staging carry among Rust servers?

Seven-day player hours put 10x Staging at #15,585, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on 10x Staging?

10x gather is what 10x Staging runs, going by its name. The group limit is 32 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on 10x Staging?

Generated by the game from seed 1337, the procedural map on 10x Staging measures 5,500. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Vitality Custom Map.

How to Join

What is the way to join 10x Staging?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.163.159:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs166440,ts32,^o^z,modded

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players Slots: 0.
ts32
Group limit Teams are capped at 32.
v2634
Protocol To join, your game must match protocol 2634.
cs166440
Build Build: 166440.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.