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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,836online PAX92,804playing OCC4,007with players WIPED 3H172
MODModded traffic
Callsign

DVL10371=

10x Development

Online NA 168.100.163.159:28010 checked 8m ago

10x weekly wipes moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak 1
Rank#10,371top 47% · #1306 in NA
Last wipe25d agoweekly schedule
Next wipe2d 1hThu 29 Oct, 17:45 UTC
Track history

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 17:45 UTC, in 2d 1h.

Its weekly schedule tag · low confidence

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 2d 1hThu 29 Oct, 17:45 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 16d 1hThu 12 Nov, 17:45 UTC
  4. 23d 1hThu 19 Nov, 17:45 UTC
  5. 30d 1hThu 26 Nov, 17:45 UTC
  6. 37d 2hThu 3 Dec, 19:00 UTCFW
  7. 44d 1hThu 10 Dec, 17:45 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW25d ago 0+1 queue – running 0
Mon 21 Sep, 18:37 UTC35d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC41d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 176 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 137/200
  2. 02MOD
    Callsign VTL015NA · groups of 32+ · 10x · weekly · 64 on average Vitality - US 10x | No BPs | Kits | Shop
    Players 9/50
  3. 03MOD
    Callsign WRB015NA · groups of 100+ · 10x · weekly · 8 on average WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
    Players 5/100
  4. 04MOD
    Callsign HLX015NA · groups of 20+ · 10x · weekly · 3 on average Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
    Players 1/125
  5. 05MOD
    Callsign RST015NA · groups of 32+ · 10x · weekly · 3 on average RustForNoobs.com | 10x | Clans | No BPs |x10 US | Kits
    Players 4/100
  6. 06MOD
    Callsign RMP021NA · groups of 10+ · 10x · weekly · 3 on average RAMPAGE 10X | WEEKLY WIPES
    Players 2/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 10x Development appear in Rust Tracker lists and filters?

10x Rust servers, tracked, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include 10x Development. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Which tags does 10x Development carry, and what do they mean?

These tags are published by 10x Development for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts32 (Group limit): Team limit: 32; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind 10x Development?

10x Development publishes a atlasrust.us hostname. 5 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on 10x Development on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it, and 1 more were queued. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 where it did not hold.

Which wipe times are confirmed for 10x Development?

10x Development's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Thursday 29 October at 17:45 UTC: its next wipe. This world has been running 25 days 22 hours. Tags list a weekly wipe schedule.

Server Details

How reliable is 10x Development, and is it online now?

Right now 10x Development is online. By its own uptime figure, the last restart was roughly 2 days 13 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on 10x Development?

Rust network protocol 2635 and build 168909 is the build on 10x Development; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on 10x Development?

Average server fps over the last 48 hours: 67, with a low of 67. Peak entity count: 340,587, covering buildings, deployables and all else in the world. It drew as much as 7,336 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is 10x Development hosted in?

In North America, under its NA tag, is where 10x Development lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 168.100.163.159:28010.

Player Count

How many players are on 10x Development right now?

Tracking 10x Development: 0 players now. Over seven days: average 0, peak 1 players.

Where does 10x Development sit in the server rankings?

Top 47% of all ranked servers and #1,306 in North America: 10x Development ranks #10,371 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on 10x Development?

The name says it: 10x Development runs 10x gather. The group limit is 32 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for 10x Development?

A procedural map of size 5,500 runs on 10x Development, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Vitality Custom Map.

How to Join

How do you get onto 10x Development?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.163.159:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts32,^o^z,modded

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Slots: 0.
ts32
Group limit Team limit: 32.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.