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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,699online PAX40,133playing OCC2,984with players WIPED 3H93
COMCommunity traffic
Callsign

RST14558=

Rustafied.com - 0x01

Online 168.100.162.11:28065 checked 9m ago

premium
Clearance · join
Players now 0/ ?
7-day average0peak 1
Rank#14,558top 65%
Last wipe6h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
0123402:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct22 Oct26 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:00 UTC6h ago – – running 0
Sun 25 Oct, 13:48 UTC3d ago 0+1 queue – 3.2 days 0
Fri 23 Oct, 20:58 UTC5d ago 1+1 queue – 1.7 days 0
Wed 21 Oct, 20:39 UTC7d ago 1 halved by day 1 2 days 0
Wed 21 Oct, 14:34 UTC7d ago 1 – 0.3 days 0
Sun 11 Oct, 15:23 UTC17d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 560 on average Rusty Moose |EU Mondays|
    Players 187/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 118/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 288 on average Rustoria.co - EU Main
    Players 12/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 19/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 26/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rustafied.com - 0x01?

Community servers, no tags — the Rust Tracker lists that include Rustafied.com - 0x01. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that Rustafied.com - 0x01 is listed under?

The game's server browser reads these tags from Rustafied.com - 0x01: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Capacity: 0 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): To join, your game must match protocol 2635; cs169552 (Build): The game build is 169552; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^q (Premium): Access is limited to players with Rust's premium status. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Rustafied.com - 0x01 on wipe day?

At their busiest, recent wipes averaged 1 players. Peak came 0 hours after the wipe. Queue: 1 waiting. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

When does Rustafied.com - 0x01 wipe?

Irregular wipe times at Rustafied.com - 0x01: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 6 hours.

Location and Status

What is the uptime on Rustafied.com - 0x01, and is it online?

Right now Rustafied.com - 0x01 is online. About 5 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 11 October 2026.

Which Rust version is confirmed on Rustafied.com - 0x01?

Rust network protocol 2635 and build 169552 on Linux is what Rustafied.com - 0x01 runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Rustafied.com - 0x01 run?

Server fps held an average of 214 across the last 48 hours, never below 175. Buildings, deployables and the rest of the world took it to a maximum of 121,000 entities. It drew as much as 3,345 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Rustafied.com - 0x01 sit?

Region: none published by Rustafied.com - 0x01. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 168.100.162.11:28065.

Player Count

Is Rustafied.com - 0x01 busy?

Rustafied.com - 0x01 shows 0 players at this time. Seven-day average 0 players; peak 1.

Where does Rustafied.com - 0x01 sit in the server rankings?

Top 65% of all ranked servers, and #14,558 on seven-day player hours: Rustafied.com - 0x01.

Settings

Which settings and rules are confirmed on Rustafied.com - 0x01?

No gather rate appears in Rustafied.com - 0x01's name. 16 players is the group cap. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rustafied.com - 0x01?

The map on Rustafied.com - 0x01 is procedural, size 4,500, seed 1691758628, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Rustafied.com - 0x01?

To connect: start Rust, press F1, enter client.connect 168.100.162.11:28065 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status. For the website, go to https://www.rustafied.com/.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Capacity: 0 slots.
ts16
Group limit Teams are capped at 16.
v2635
Protocol To join, your game must match protocol 2635.
cs169552
Build The game build is 169552.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.