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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,800online PAX73,970playing OCC3,706with players WIPED 3H107
MODModded traffic
Callsign

RST8022=

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

Online 168.100.161.9:28079 checked 5m ago

duo moddedoxide
Clearance · join
Players now 0/ 120 0% full
7-day average0peak 1
Rank#8,022top 36%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, and #310 of the duo servers (top 74%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:12 UTC13d ago 1 – running 0
Thu 1 Oct, 18:17 UTC FW27d ago 1 halved by day 2 14 days 0
Thu 24 Sep, 03:41 UTC34d ago 0 – 7.6 days 0
Sun 20 Sep, 13:51 UTC38d ago 2 halved by day 1 3.6 days 0
Sun 20 Sep, 02:22 UTC38d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign TRV010EU · duo · weekly · 27 on average TRAVELER DUO [MAX 2] Wipe 23.10
    Players 7/100
  2. 02MOD
    Callsign FLL028EU · duo · weekly · 21 on average DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE
    Players 15/100
  3. 03MOD
    Callsign RUS041EU · duo · monthly · 8 on average 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10
    Players 8/550
  4. 04MOD
    Callsign TRV010EU · duo · weekly · 6 on average TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
    Players 1/100
  5. 05MOD
    Callsign RUS033EU · duo · monthly · 5 on average 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10
    Players 2/550
  6. 06MOD
    Callsign GUA017EU · duo · weekly · 3 on average [GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
    Players 1/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: Duo servers: group limit 2, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

How should you read the tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The game's server browser reads these tags from [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: gmrust (Game mode): Rust survival, standard mode; mp120 (Max players): 120 slots on this server; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly on wipe day?

At their busiest, recent wipes averaged 1 players. 13 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.5.

On what schedule does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly wipe?

Wipe times at [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 13 days 2 hours.

Server Details

Is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly up, and how does its uptime hold?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is up and online at this moment. The uptime it reports puts the last restart about 42 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly on?

Confirmed for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

For the last 48 hours it averaged 10 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 102,204 entities. It drew as much as 3,670 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly in?

No region tag from [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 168.100.161.9:28079.

Population

How many players are on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly right now?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is at 0 players, capacity 120. Peak of 1 in the last seven days, average 0 players. At 11:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly carry among Rust servers?

On player hours over seven days, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly ranks #8,022, inside the top 36% of all ranked servers. Within the duo group it sits at #310.

Settings

Which settings and rules are confirmed on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly carries no gather rate. A limit of 2 players applies per group (duo). It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

A procedural map of size 4,250 runs on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, generated by the game from seed 1497802920. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.161.9:28079. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp120
Max players 120 slots on this server.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.