WLF15490
WolfPack Debug
Offline NA 168.100.161.67:30011 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry WolfPack Debug?
On Rust Tracker, WolfPack Debug sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Battlefield servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on WolfPack Debug?
These tags are published by WolfPack Debug for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts100 (Group limit): Teams are capped at 100; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for WolfPack Debug?
Estimated from the force wipe: the next wipe at WolfPack Debug. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 62 days 16 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on WolfPack Debug, and is it online?
Offline now, WolfPack Debug was last seen 40 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is WolfPack Debug on?
Rust network protocol 2632 and build 161125 is the build on WolfPack Debug; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Which location is WolfPack Debug in?
Listed in North America under NA: that is WolfPack Debug by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 168.100.161.67:30011.
Player Count
Is WolfPack Debug busy?
Last seen 40 days 14 hours ago; WolfPack Debug is offline at present.
How does WolfPack Debug compare in the rankings?
Seven-day player hours: #15,490 overall for WolfPack Debug, top 69% of ranked servers, #1,585 in North America.
Settings
Which settings and rules are confirmed on WolfPack Debug?
No gather rate appears in WolfPack Debug's name. The group limit is 100 players. It runs battlefield, kits, high rates and fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for WolfPack Debug?
A procedural map of size 1,000 runs on WolfPack Debug, generated by the game from seed 1497489390. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
What is the way to join WolfPack Debug?
To connect: start Rust, press F1, enter client.connect 168.100.161.67:30011 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://wolfpack.gg.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2632,^p,^m,^i,NA,gmrust,cs161125,ts100,^o^z
Game
gmrust
mp10
ts100
v2632
cs161125
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.