TST13869=
TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 14:33 UTC, in 5d 23h.
Its weekly schedule tag · low confidence
Coming wipes
- 5d 23hWed 4 Nov, 14:33 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 12d 23hWed 11 Nov, 14:33 UTC
- 19d 23hWed 18 Nov, 14:33 UTC
- 26d 23hWed 25 Nov, 14:33 UTC
- 33d 23hWed 2 Dec, 14:33 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 40d 23hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | 1 | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 07:33 UTC16d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 05:01 UTC27d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC30d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC31d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC33d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC37d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC38d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC38d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC39d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC40d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC41d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC42d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 76/100
-
02MODPlayers 6/200
-
03MODPlayers 3/100
-
04MODPlayers 2/200
-
05MODPlayers 0/50
-
06MODPlayers 1/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show TESTING SERVER - SLAYERS.GG?
These Rust Tracker lists carry TESTING SERVER - SLAYERS.GG: Modded servers, tracked live, Battlefield servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which tags does TESTING SERVER - SLAYERS.GG carry, and what do they mean?
These tags are published by TESTING SERVER - SLAYERS.GG for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts10 (Group limit): Team limit: 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipe cycle: weekly; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on TESTING SERVER - SLAYERS.GG when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 2 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for TESTING SERVER - SLAYERS.GG?
TESTING SERVER - SLAYERS.GG's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Wednesday 4 November at 14:33 UTC: its next wipe. 24 hours since this world was made. Its tags carry a weekly wipe schedule.
Server Details
How reliable is TESTING SERVER - SLAYERS.GG, and is it online now?
Tracking shows TESTING SERVER - SLAYERS.GG online as of now. The uptime it reports puts the last restart about 7 hours ago. Uptime stood at 67% for the last 7 full days, 112 of 168 hours online. The first sighting by Rust Tracker was 17 September 2026.
What Rust version is TESTING SERVER - SLAYERS.GG on?
Rust network protocol 2635 and build 168909 on Linux is what TESTING SERVER - SLAYERS.GG runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on TESTING SERVER - SLAYERS.GG?
For the last 48 hours it averaged 60 server fps; the floor was 60. Maximum entities carried: 29,621, from buildings and deployables to everything else. Memory peaked at 3,219 MB. Players feel lag when fps drops and the entity count climbs.
What location is TESTING SERVER - SLAYERS.GG hosted in?
The NA tag places TESTING SERVER - SLAYERS.GG in North America, by its own listing; region code us1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 168.100.161.149:30015.
Player Count
Is TESTING SERVER - SLAYERS.GG busy?
Tracking TESTING SERVER - SLAYERS.GG: 0 of 10 slots filled. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 0 players.
Where does TESTING SERVER - SLAYERS.GG sit in the server rankings?
TESTING SERVER - SLAYERS.GG places #13,869 on seven-day player hours, #1,421 in North America and in the top 62% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TESTING SERVER - SLAYERS.GG?
No gather rate appears in TESTING SERVER - SLAYERS.GG's name. The group limit is 10 players. battlefield is the game mode, fast PvP, kits and rates turned high. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is TESTING SERVER - SLAYERS.GG on?
The map on TESTING SERVER - SLAYERS.GG is procedural, size 4,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Fly Jets, Planes and UFOs!.
Connect
How do you get onto TESTING SERVER - SLAYERS.GG?
Open the console in Rust with F1 after starting the game, then type client.connect 168.100.161.149:30015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/slayersgg.
Server tags
What each one means.
Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp10
ts10
v2635
cs168909
ptrak
$rus1
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.